void PauseTextCreator () { string buttonName = "Game Paused"; GameObject statsButton = AddTextOnly (); TextMeshes ttm = statsButton.GetComponent<TextMeshes> (); statsButton.name = buttonName; ttm.ThisStart (); ttm.ChangeText (buttonName); statsButton.transform.parent = subMenuHolder.transform; statsButton.transform.localPosition = new Vector3 (0, 1f, 0); }
void CreditSound() { string buttonName = "Sound:"; GameObject creditsText = AddTextOnly(); TextMeshes ttm = creditsText.GetComponent <TextMeshes> (); creditsText.name = buttonName; ttm.ThisStart(); ttm.ChangeText(buttonName); creditsText.transform.parent = subMenuHolder.transform; creditsText.transform.localPosition = new Vector3(0, -2f, 0); }
void CreditArtName() { string buttonName = "opengameart.org/users/kenney"; GameObject creditsText = AddTextOnly(); TextMeshes ttm = creditsText.GetComponent <TextMeshes> (); creditsText.name = buttonName; ttm.ThisStart(); ttm.ChangeText(buttonName); creditsText.transform.parent = subMenuHolder.transform; creditsText.transform.localPosition = new Vector3(0, -1f, 0); }