/// <summary> /// 执行金币信息 /// </summary> /// <param name="msgData"></param> public GameObject DoMoneyMsg(SysInfoData msgData) { GameObject go = GameObject.Instantiate(moneyMsg) as GameObject; TextFly adpation = go.GetComponent <TextFly>(); Text text = go.GetComponentInChildren <Text>(); text.text = string.Format("+{0}", msgData.money); go.SetActive(true); return(go); }
public void OnRemoveTextFly(TextFly textFly) { TextFlies.Remove(textFly); }