protected void SetupTextEffect(TextEffectPoolable textEffect, Entity entity, string text, Color color, Sprite sprite = null) { textEffect.GameObject.transform.position = entity.GameObject.transform.position + new Vector3(0, 1, 0); textEffect.GameObject.GetComponent<TextEffectBehaviour>().InitialPosition = textEffect.GameObject.transform.position; Text textComponent = textEffect.GameObject.GetComponentInChildren<Text>(); textComponent.text = text; textComponent.color = color; Image image = textEffect.GameObject.GetComponentInChildren<Image>(); if (sprite != null) { textEffect.GameObject.GetComponent<TextEffectBehaviour>()._hasAnImage = true; image.sprite = sprite; } else { image.color = new Color(image.color.r, image.color.g, image.color.b, 0); textEffect.GameObject.GetComponent<TextEffectBehaviour>()._hasAnImage = false; } }
public override void DisplayText(TextEffectPoolable textEffect, Entity entity) { SetupTextEffect(textEffect, entity, "+ " + _value.ToString() + " PORTÉE", ColorErule._gain); }
public override void DisplayText(TextEffectPoolable textEffect, Entity entity) { SetupTextEffect(textEffect, entity, "- " + _value.ToString() + " DEGATS FIXES", ColorErule._loss); }
public override void DisplayText(TextEffectPoolable textEffect, Entity entity) { SetupTextEffect(textEffect, entity, "- " + _value.ToString() + "% RÉSISTANCE", ColorErule._loss, _element.getSprite()); }
public abstract void DisplayText(TextEffectPoolable textEffect, Entity entity);
public override void DisplayText(TextEffectPoolable textEffect, Entity entity) { SetupTextEffect(textEffect, entity, _value.ToString(), ColorErule._heal); }
public override void DisplayText(TextEffectPoolable textEffect, Entity entity) { SetupTextEffect(textEffect, entity, _value.ToString(), ColorErule._damage, _element.getSprite()); }