void Awake() { tb = GameObject.Find("LanguageManager").GetComponent <TextBoxRefrence> (); tb.archerTowerCost.text = prisArcherTower.ToString(); tb.canontTowerCost.text = prisKanonTower.ToString(); tb.roadblockCost.text = prisRoadblock.ToString(); }
void Awake() { //Skaffer referanse punket til tekstelementene en = GetComponent <English>(); no = GetComponent <Norsk> (); en.RunLanguage(); no.RunLanguage(); tb = GetComponent <TextBoxRefrence> (); lang = en.lang; SettSprak(); }