public override void Render() { base.Render(); _helpTextBlock.Render(); _backButton.Render(); Console.SetCursorPosition(0, 0); }
public override void Render() { base.Render(); _gameOverTextBlocks.Render(); Console.SetCursorPosition(0, 0); }
public override void Render() { base.Render(); _titleTextBlock.Render(); foreach (Button button in _menuButtons) { button.Render(); } Console.SetCursorPosition(0, 0); }