public static void TexCoordPointer(int size, TexCordPointerType type, int stride, IntPtr pointer) { #if USE_OPENGL OpenTK.Graphics.OpenGL.GL.TexCoordPointer(size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, stride, pointer); #else OpenTK.Graphics.ES11.GL.TexCoordPointer(size, (OpenTK.Graphics.ES11.All)type, stride, pointer); #endif }
public void TexCoordPointer(int size, TexCordPointerType type, int stride, IntPtr pointer) { #if USE_OPENGL if (HardwareAvailable) { OpenTK.Graphics.OpenGL.GL.TexCoordPointer(size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, stride, pointer); } #else OpenTK.Graphics.ES11.GL.TexCoordPointer(size, (OpenTK.Graphics.ES11.All)type, stride, pointer); #endif }
public static void TexCoordPointer(int size, TexCordPointerType type, int stride, IntPtr pointer) { Instance?.TexCoordPointer(size, type, stride, pointer); }
public static void TexCoordPointer(int size, TexCordPointerType type, int stride, IntPtr pointer) { #if USE_OPENGL if (openGlHardwareAvailable) { OpenTK.Graphics.OpenGL.GL.TexCoordPointer(size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, stride, pointer); } #else OpenTK.Graphics.ES11.GL.TexCoordPointer(size, (OpenTK.Graphics.ES11.All) type, stride, pointer); #endif }
public void TexCoordPointer(int size, TexCordPointerType type, int stride, IntPtr pointer) { glTexCoordPointer(size, (int)type, stride, pointer); }