public void OnRender() { if (GameStatus) { t.Draw(); c.Draw(); } _drawing.DrawingPrimitives.Clear(); _drawing.ProjectionMatrix = _projectionMatrix; _drawing.Print(_myFont, "SCORE: " + puntuacion.ToString(), new Vector3(Settings.CURRENT_WIN_WIDTH / 2 - 100, Settings.CURRENT_WIN_HEIGHT * 5 / 6, 0), QFontAlignment.Left); _drawing.RefreshBuffers(); _drawing.Draw(); }