Example #1
0
 void Start_enermy_Trun()
 {
     if (gm.this_myTurn == false && gm.Mana_Enerrmy > 1 && Hand.Count > 0 && Delay == false)
     {
         Delay = true;
         StartCoroutine(Delay_Med());
         Debug.Log("My_Turn");
     }
     else if (gm.this_myTurn == false && Delay == false /* && (gm.Mana_Enerrmy <= 1 || Hand.Count <= 0)*/)
     {
         turn_base.End_Enermy_Trun();
         Debug.Log("Your_Turn");
     }
 }