public void RecordState() { TestState state; switch (TestContext.CurrentTestOutcome) { case UnitTestOutcome.Error: case UnitTestOutcome.Failed: case UnitTestOutcome.Timeout: state = TestState.Failed; break; case UnitTestOutcome.Passed: state = TestState.Passed; break; case UnitTestOutcome.Inconclusive: state = TestState.Ignored; break; default: state = TestState.Unknown; break; } _testStateManager.SetThenState(TestContext.TestName, state, Message ?? string.Empty); if (_testStateManager.Thens.All(x => x.Value.State != TestState.Unknown)) { _testStateManager.Cleanup(); } }
public void RecordState() { var context = TestContext.CurrentContext; TestState state; TestStatus status; try { status = context.Result.Status; } catch (Exception) { status = TestStatus.Inconclusive; } switch (status) { case TestStatus.Failed: state = TestState.Failed; break; case TestStatus.Passed: state = TestState.Passed; break; case TestStatus.Skipped: state = TestState.Ignored; break; default: state = TestState.Unknown; break; } var message = GetTestExecutionMessage(); try { _testStateManager.SetThenState(context.Test.Name, state, message == null ? string.Empty : message.ToString()); } catch (Exception) { } }