void Awake() { //InputManager.Instance.RegisteredInputs.Add(new KeyboardAndMousePlayerInput()); //InputManager.Instance.RegisteredInputs.Add(new KeyboardPlayerInput()); //InputManager.Instance.RegisteredInputs.Add(new PS3PlayerInput()); //InputManager.Instance.RegisteredInputs.Add(new XboxPlayerInput()); InputManager.Instance.RegisteredInputs.Add(new TouchPlayerInput()); Application.targetFrameRate = 120; Time.fixedDeltaTime = 1.0f / Application.targetFrameRate; Time.maximumDeltaTime = Time.fixedDeltaTime; _instance = this; }
void OnDestroy() { _instance = null; }