static int TestGeneric(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); TestExport obj = (TestExport)ToLua.CheckObject(L, 1, typeof(TestExport)); UnityEngine.Component arg0 = (UnityEngine.Component)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Component)); int o = obj.TestGeneric(arg0); LuaDLL.lua_pushinteger(L, o); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e); } }
private static int TestGeneric(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 2); TestExport testExport = (TestExport)ToLua.CheckObject(L, 1, typeof(TestExport)); Component t = (Component)ToLua.CheckUnityObject(L, 2, typeof(Component)); int n = testExport.TestGeneric <Component>(t); LuaDLL.lua_pushinteger(L, n); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }