Example #1
0
        public void TestKeepAlive()
        {
            TestDrawableHitObject dho   = null;
            TestLifetimeEntry     entry = null;

            AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject
            {
                Entry = entry = new TestLifetimeEntry(new HitObject())
            });

            AddStep("KeepAlive = true", () =>
            {
                entry.LifetimeStart = 0;
                entry.LifetimeEnd   = 1000;
                entry.KeepAlive     = true;
            });
            AddAssert("Lifetime is overriden", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == double.MaxValue);

            AddStep("Set LifetimeStart", () => dho.LifetimeStart = 500);
            AddStep("KeepAlive = false", () => entry.KeepAlive   = false);
            AddAssert("Lifetime is correct", () => entry.LifetimeStart == 500 && entry.LifetimeEnd == 1000);

            AddStep("Set LifetimeStart while KeepAlive", () =>
            {
                entry.KeepAlive   = true;
                dho.LifetimeStart = double.MinValue;
                entry.KeepAlive   = false;
            });
            AddAssert("Lifetime is changed", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == 1000);
        }
Example #2
0
        public void TestDrawableLifetimeUpdateOnEntryLifetimeChange()
        {
            TestDrawableHitObject dho   = null;
            TestLifetimeEntry     entry = null;

            AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject
            {
                Entry = entry = new TestLifetimeEntry(new HitObject())
            });

            AddStep("Set entry lifetime", () =>
            {
                entry.LifetimeStart = 777;
                entry.LifetimeEnd   = 888;
            });
            AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == 777 && dho.LifetimeEnd == 888);

            AddStep("KeepAlive = true", () => entry.KeepAlive = true);
            AddAssert("Drawable lifetime is updated", () => dho.LifetimeStart == double.MinValue && dho.LifetimeEnd == double.MaxValue);

            AddStep("Modify start time", () => entry.HitObject.StartTime = 100);
            AddAssert("Drawable lifetime is correct", () => dho.LifetimeStart == double.MinValue);

            AddStep("Set LifetimeStart", () => dho.LifetimeStart = 666);
            AddAssert("Lifetime change is blocked", () => dho.LifetimeStart == double.MinValue);

            AddStep("Set LifetimeEnd", () => dho.LifetimeEnd = 999);
            AddAssert("Lifetime change is blocked", () => dho.LifetimeEnd == double.MaxValue);

            AddStep("KeepAlive = false", () => entry.KeepAlive = false);
            AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
        }
Example #3
0
        private void addHitObject(double time)
        {
            playfields.ForEach(p =>
            {
                var hitObject = new TestDrawableHitObject(time);
                setAnchor(hitObject, p);

                p.Add(hitObject);
            });
        }
        public void TestChangeComboIndexAfterLoad()
        {
            TestDrawableHitObject hitObject = null;

            AddStep("add hitobject", () => skinContainer.Add(hitObject = new TestDrawableHitObject()));
            AddAssert("combo colour is red", () => hitObject.AccentColour.Value == Color4.Red);

            AddStep("change combo", () => hitObject.HitObject.ComboIndex = 1);
            AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Color4.Green);
        }
        public void TestChangeComboIndexDuringLoad()
        {
            TestDrawableHitObject hitObject = null;

            AddStep("add hitobject and set combo", () =>
            {
                skinContainer.Add(hitObject    = new TestDrawableHitObject());
                hitObject.HitObject.ComboIndex = 1;
            });

            AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Color4.Green);
        }
        public void TestEarlyHitObjectIsAddedLaterInList()
        {
            DrawableHitObject hitObject = null;

            AddStep("setup", () => container.Add(new TestDrawableHitObject(new HitObject {
                StartTime = 500
            })));

            AddStep("add early hitobject", () => container.Add(hitObject = new TestDrawableHitObject(new HitObject())));

            AddAssert("hitobject index is 0", () => container.IndexOf(hitObject) == 1);
        }
Example #7
0
        public void TestStateChangeBeforeLoadComplete()
        {
            TestDrawableHitObject dho = null;

            AddStep("Add DHO and apply result", () =>
            {
                Child = dho = new TestDrawableHitObject(new HitObject {
                    StartTime = Time.Current
                });
                dho.MissForcefully();
            });
            AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
        }
Example #8
0
        public void TestChangeComboIndexBeforeLoad()
        {
            TestDrawableHitObject hitObject = null;

            AddStep("set combo and add hitobject", () =>
            {
                hitObject = new TestDrawableHitObject();
                hitObject.HitObject.ComboIndex = 1;

                skinContainer.Add(hitObject);
            });

            AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Colour4.Green);
        }
        public void TestHitObjectsResortedAfterStartTimeChange()
        {
            DrawableHitObject firstObject  = null;
            DrawableHitObject secondObject = null;

            AddStep("setup", () =>
            {
                container.Add(firstObject  = new TestDrawableHitObject(new HitObject()));
                container.Add(secondObject = new TestDrawableHitObject(new HitObject {
                    StartTime = 1000
                }));
            });

            AddStep("move first object after second", () => firstObject.HitObject.StartTime = 2000);

            AddAssert("first object index is 1", () => container.IndexOf(firstObject) == 0);
            AddAssert("second object index is 0", () => container.IndexOf(secondObject) == 1);
        }
Example #10
0
        public void TestLifetimeUpdatedOnDefaultApplied()
        {
            TestLifetimeEntry entry = null;

            AddStep("Create entry", () => entry = new TestLifetimeEntry(new HitObject())
            {
                LifetimeStart = 1
            });
            AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
            AddAssert("Lifetime is updated", () => entry.LifetimeStart == -TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);

            TestDrawableHitObject dho = null;

            AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject
            {
                Entry = entry,
                SetLifetimeStartOnApply = true
            });
            AddStep("ApplyDefaults", () => entry.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()));
            AddAssert("Lifetime is correct", () => dho.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY && entry.LifetimeStart == TestDrawableHitObject.LIFETIME_ON_APPLY);
        }
Example #11
0
        public void TestEntryLifetime()
        {
            TestDrawableHitObject dho = null;
            var initialHitObject      = new HitObject
            {
                StartTime = 1000
            };
            var entry = new TestLifetimeEntry(new HitObject
            {
                StartTime = 2000
            });

            AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject(initialHitObject));

            AddAssert("Correct initial lifetime", () => dho.LifetimeStart == initialHitObject.StartTime - TestDrawableHitObject.INITIAL_LIFETIME_OFFSET);

            AddStep("Apply entry", () => dho.Apply(entry));

            AddAssert("Correct initial lifetime", () => dho.LifetimeStart == entry.HitObject.StartTime - TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);

            AddStep("Set lifetime", () => dho.LifetimeEnd = 3000);
            AddAssert("Entry lifetime is updated", () => entry.LifetimeEnd == 3000);
        }