public override void onDeactivated() { if (!isActive) { return; } EditorGui EditorGui = "EditorGui"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; GuiControl EWTerrainPainterToolbar = "EWTerrainPainterToolbar"; TerrainEditor ETerrainEditor = "ETerrainEditor"; isActive = false; base.onDeactivated(); EditorGui.writeTerrainEditorSettings(); map.pop(); //Copyright Winterleaf Entertainment L.L.C. 2013 TerrainPainter.setVisible(false); TerrainPainterPreview.setVisible(false); //Copyright Winterleaf Entertainment L.L.C. 2013 EWTerrainPainterToolbar.setVisible(false); ETerrainEditor.setVisible(false); }
public override void onActiveTerrainChange(string newTerrain = "") { EditorGui EditorGui = "EditorGui"; TerrainPainter TerrainPainter = "TerrainPainter"; if (EditorGui.currentEditor.getId() == "TerrainPainterPlugin".getID()) TerrainPainter.setup(((TerrainEditor) "ETerrainEditor")["paintIndex"].AsInt()); }
private void Awake() { mainCam = Camera.main; toolSelect = FindObjectOfType <ToolSelect>(); placementAudio = FindObjectOfType <PlacementAudio>(); _terrainPainter = FindObjectOfType <TerrainPainter>(); }
public override void onPopWindowClosed() { EditorGui.DeactivateAll(); CodeBehind.PlugIns.TerrainPainterPlugin TerrainPainterPlugin = "TerrainPainterPlugin"; TerrainPainterPlugin.onActivated(); TerrainPainter TerrainPainter = "TerrainPainter"; TerrainPainter.attachTo("TerrainPainterPreview"); }
public override void onActivated() { EditorGui EditorGui = "EditorGui"; TerrainEditor ETerrainEditor = "ETerrainEditor"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; GuiControl EWTerrainPainterToolbar = "EWTerrainPainterToolbar"; EditorGui.EditorGuiStatusBar EditorGuiStatusBar = "EditorGuiStatusBar"; TerrainPainter TerrainPainter = "TerrainPainter"; base.onActivated(); isActive = true; EditorGui.readTerrainEditorSettings(); GuiControl EWTerrainPainterToolbarBrushType = "EWTerrainPainterToolbarBrushType"; ((GuiBitmapButtonCtrl)EWTerrainPainterToolbarBrushType.findObjectByInternalName("ellipse", true)) .performClick(); map.push(); EditorGui.bringToFront(ETerrainEditor); ETerrainEditor.setVisible(true); ETerrainEditor.attachTerrain(); ETerrainEditor.makeFirstResponder(true); //Copyright Winterleaf Entertainment L.L.C. 2013 TerrainPainter.setVisible(true); TerrainPainterPreview.setVisible(true); //Copyright Winterleaf Entertainment L.L.C. 2013 EWTerrainPainterToolbar.setVisible(true); ETerrainEditor.onBrushChanged(); //Copyright Winterleaf Entertainment L.L.C. 2013 TerrainPainter.setup(0); //Copyright Winterleaf Entertainment L.L.C. 2013 syncBrushInfo(); EditorGuiStatusBar.setSelection(""); }
public override void onWorldEditorStartup() { EditorGui EditorGui = "EditorGui"; base.onWorldEditorStartup(); // Add ourselves to the window menu. string accel = EditorGui.addToEditorsMenu("Terrain Painter", "", this); // Add ourselves to the ToolsToolbar string tooltip = "Terrain Painter (" + accel + ")"; EditorGui.addToToolsToolbar("TerrainPainterPlugin", "TerrainPainterPalette", Util._expandFilename("tools/worldEditor/images/toolbar/paint-terrain"), tooltip); ActionMap map = new ObjectCreator("ActionMap").Create(); string keyboard = "keyboard"; map.bindCmd(keyboard, "v", "EWTerrainPainterToolbarBrushType->ellipse.performClick();", ""); // Circle Brush map.bindCmd(keyboard, "b", "EWTerrainPainterToolbarBrushType->box.performClick();", ""); // Box Brush map.bindCmd(keyboard, "=", "TerrainPainterPlugin.keyboardModifyBrushSize(1);", ""); // +1 Brush Size map.bindCmd(keyboard, "+", "TerrainPainterPlugin.keyboardModifyBrushSize(1);", ""); // +1 Brush Size map.bindCmd(keyboard, "-", "TerrainPainterPlugin.keyboardModifyBrushSize(-1);", ""); // -1 Brush Size map.bindCmd(keyboard, "[", "TerrainPainterPlugin.keyboardModifyBrushSize(-5);", ""); // -5 Brush Size map.bindCmd(keyboard, "]", "TerrainPainterPlugin.keyboardModifyBrushSize(5);", ""); // +5 Brush Size for (int i = 0; i < 10; i++) { map.bindCmd(keyboard, i.AsString(), "TerrainPainterPlugin.keyboardSetMaterial(" + (i - 1) + ");", ""); } map.bindCmd(keyboard, "0", "TerrainPainterPlugin.keyboardSetMaterial(10);", ""); this.map = map; //console.Call_Classname("GuiWindowCtrl", "attach", new[] { "TerrainPainter", "TerrainPainterPreview" }); TerrainPainter TerrainPainter = "TerrainPainter"; TerrainPainter.attachTo("TerrainPainterPreview"); }
public void close(GuiControl gui) { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; MessageHud MessageHud = "MessageHud"; EWTreeWindow["wasOpen"] = EWTreeWindow["isInPopup"]; EWInspectorWindow["wasOpen"] = EWInspectorWindow["isInPopup"]; TerrainPainter["wasOpen"] = TerrainPainter["isInPopup"]; TerrainPainterPreview["wasOpen"] = TerrainPainterPreview["isInPopup"]; MaterialEditorPreviewWindow["wasOpen"] = MaterialEditorPreviewWindow["isInPopup"]; MaterialEditorPropertiesWindow["wasOpen"] = MaterialEditorPropertiesWindow["isInPopup"]; DatablockEditorTreeWindow["wasOpen"] = DatablockEditorTreeWindow["isInPopup"]; DatablockEditorInspectorWindow["wasOpen"] = DatablockEditorInspectorWindow["isInPopup"]; DecalEditorWindow["wasOpen"] = DecalEditorWindow["isInPopup"]; DecalPreviewWindow["wasOpen"] = DecalPreviewWindow["isInPopup"]; ForestEditorPalleteWindow["wasOpen"] = ForestEditorPalleteWindow["isInPopup"]; ForestEditorPropertiesWindow["wasOpen"] = ForestEditorPropertiesWindow["isInPopup"]; MeshRoadEditorTreeWindow["wasOpen"] = MeshRoadEditorTreeWindow["isInPopup"]; MeshRoadEditorOptionsWindow["wasOpen"] = MeshRoadEditorOptionsWindow["isInPopup"]; MissionAreaEditorTerrainWindow["wasOpen"] = MissionAreaEditorTerrainWindow["isInPopup"]; MissionAreaEditorPropertiesWindow["wasOpen"] = MissionAreaEditorPropertiesWindow["isInPopup"]; PE_Window["wasOpen"] = PE_Window["isInPopup"]; RiverEditorTreeWindow["wasOpen"] = RiverEditorTreeWindow["isInPopup"]; RiverEditorOptionsWindow["wasOpen"] = RiverEditorOptionsWindow["isInPopup"]; RoadEditorTreeWindow["wasOpen"] = RoadEditorTreeWindow["isInPopup"]; RoadEditorOptionsWindow["wasOpen"] = RoadEditorOptionsWindow["isInPopup"]; ShapeEdAdvancedWindow["wasOpen"] = ShapeEdAdvancedWindow["isInPopup"]; ShapeEdSelectWindow["wasOpen"] = ShapeEdSelectWindow["isInPopup"]; ShapeEdPropWindow["wasOpen"] = ShapeEdPropWindow["isInPopup"]; EWTreeWindow.ClosePopOut(); EWInspectorWindow.ClosePopOut(); TerrainPainter.ClosePopOut(); TerrainPainterPreview.ClosePopOut(); MaterialEditorPreviewWindow.ClosePopOut(); MaterialEditorPropertiesWindow.ClosePopOut(); DatablockEditorTreeWindow.ClosePopOut(); DatablockEditorInspectorWindow.ClosePopOut(); DecalEditorWindow.ClosePopOut(); DecalPreviewWindow.ClosePopOut(); ForestEditorPalleteWindow.ClosePopOut(); ForestEditorPropertiesWindow.ClosePopOut(); MeshRoadEditorTreeWindow.ClosePopOut(); MeshRoadEditorOptionsWindow.ClosePopOut(); MissionAreaEditorTerrainWindow.ClosePopOut(); MissionAreaEditorPropertiesWindow.ClosePopOut(); PE_Window.ClosePopOut(); RiverEditorTreeWindow.ClosePopOut(); RiverEditorOptionsWindow.ClosePopOut(); RoadEditorTreeWindow.ClosePopOut(); RoadEditorOptionsWindow.ClosePopOut(); ShapeEdAdvancedWindow.ClosePopOut(); ShapeEdSelectWindow.ClosePopOut(); ShapeEdPropWindow.ClosePopOut(); this.editorDisabled(); Canvas.setContent(gui); if (MessageHud.isObject()) { MessageHud.close(); } EditorGui.writeCameraSettings(); Util._schedule("1000", "0", "checkCursor"); checkCursor(); }
public void open() { EditorGui EditorGui = "EditorGui"; GuiCanvas Canvas = "Canvas"; GuiEditorGui GuiEditorGui = "GuiEditorGui"; EWTreeWindow EWTreeWindow = "EWTreeWindow"; TerrainPainter TerrainPainter = "TerrainPainter"; GuiWindowCollapseCtrl TerrainPainterPreview = "TerrainPainterPreview"; EWInspectorWindow EWInspectorWindow = "EWInspectorWindow"; MaterialEditorPreviewWindow MaterialEditorPreviewWindow = "MaterialEditorPreviewWindow"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; DatablockEditorTreeWindow DatablockEditorTreeWindow = "DatablockEditorTreeWindow"; DatablockEditorInspectorWindow DatablockEditorInspectorWindow = "DatablockEditorInspectorWindow"; DecalEditorGui.DecalEditorWindow DecalEditorWindow = "DecalEditorWindow"; DecalEditorGui.DecalPreviewWindow DecalPreviewWindow = "DecalPreviewWindow"; ForestEditorGui.ForestEditorPalleteWindow ForestEditorPalleteWindow = "ForestEditorPalleteWindow"; ForestEditorGui.ForestEditorPropertiesWindow ForestEditorPropertiesWindow = "ForestEditorPropertiesWindow"; MeshRoadEditorGui.MeshRoadEditorTreeWindow MeshRoadEditorTreeWindow = "MeshRoadEditorTreeWindow"; MeshRoadEditorGui.MeshRoadEditorOptionsWindow MeshRoadEditorOptionsWindow = "MeshRoadEditorOptionsWindow"; GuiWindowCollapseCtrl MissionAreaEditorTerrainWindow = "MissionAreaEditorTerrainWindow"; GuiWindowCollapseCtrl MissionAreaEditorPropertiesWindow = "MissionAreaEditorPropertiesWindow"; ParticleEditor.gui.ParticleEditor.PE_Window PE_Window = "PE_Window"; RiverEditorGui.RiverEditorTreeWindow RiverEditorTreeWindow = "RiverEditorTreeWindow"; RiverEditorGui.RiverEditorOptionsWindow RiverEditorOptionsWindow = "RiverEditorOptionsWindow"; RoadEditorGui.RoadEditorTreeWindow RoadEditorTreeWindow = "RoadEditorTreeWindow"; RoadEditorGui.RoadEditorOptionsWindow RoadEditorOptionsWindow = "RoadEditorOptionsWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; // prevent the mission editor from opening while the GuiEditor is open. if (Canvas.getContent() == GuiEditorGui.getId()) { return; } if (!EditorGui.isInitialized) { EditorGui.init(); } this.editorEnabled(); Canvas.setContent(EditorGui); EditorGui.syncCameraGui(); if (EWTreeWindow["wasOpen"].AsBool()) { EWTreeWindow.OpenPopOut(); } if (EWInspectorWindow["wasOpen"].AsBool()) { EWInspectorWindow.OpenPopOut(); } if (TerrainPainter["wasOpen"].AsBool()) { TerrainPainter.OpenPopOut(); } if (TerrainPainterPreview["wasOpen"].AsBool()) { TerrainPainterPreview.OpenPopOut(); } if (MaterialEditorPreviewWindow["wasOpen"].AsBool()) { MaterialEditorPreviewWindow.OpenPopOut(); } if (MaterialEditorPropertiesWindow["wasOpen"].AsBool()) { MaterialEditorPropertiesWindow.OpenPopOut(); } if (DatablockEditorTreeWindow["wasOpen"].AsBool()) { DatablockEditorTreeWindow.OpenPopOut(); } if (DatablockEditorInspectorWindow["wasOpen"].AsBool()) { DatablockEditorInspectorWindow.OpenPopOut(); } if (DecalEditorWindow["wasOpen"].AsBool()) { DecalEditorWindow.OpenPopOut(); } if (DecalPreviewWindow["wasOpen"].AsBool()) { DecalPreviewWindow.OpenPopOut(); } if (ForestEditorPalleteWindow["wasOpen"].AsBool()) { ForestEditorPalleteWindow.OpenPopOut(); } if (ForestEditorPropertiesWindow["wasOpen"].AsBool()) { ForestEditorPropertiesWindow.OpenPopOut(); } if (MeshRoadEditorTreeWindow["wasOpen"].AsBool()) { MeshRoadEditorTreeWindow.OpenPopOut(); } if (MeshRoadEditorOptionsWindow["wasOpen"].AsBool()) { MeshRoadEditorOptionsWindow.OpenPopOut(); } if (MissionAreaEditorTerrainWindow["wasOpen"].AsBool()) { MissionAreaEditorTerrainWindow.OpenPopOut(); } if (MissionAreaEditorPropertiesWindow["wasOpen"].AsBool()) { MissionAreaEditorPropertiesWindow.OpenPopOut(); } if (PE_Window["wasOpen"].AsBool()) { PE_Window.OpenPopOut(); } if (RiverEditorTreeWindow["wasOpen"].AsBool()) { RiverEditorTreeWindow.OpenPopOut(); } if (RiverEditorOptionsWindow["wasOpen"].AsBool()) { RiverEditorOptionsWindow.OpenPopOut(); } if (RoadEditorTreeWindow["wasOpen"].AsBool()) { RoadEditorTreeWindow.OpenPopOut(); } if (RoadEditorOptionsWindow["wasOpen"].AsBool()) { RoadEditorOptionsWindow.OpenPopOut(); } if (ShapeEdAdvancedWindow["wasOpen"].AsBool()) { ShapeEdAdvancedWindow.OpenPopOut(); } if (ShapeEdSelectWindow["wasOpen"].AsBool()) { ShapeEdSelectWindow.OpenPopOut(); } if (ShapeEdPropWindow["wasOpen"].AsBool()) { ShapeEdPropWindow.OpenPopOut(); } }
public override void onMaterialUndo() { TerrainPainter TerrainPainter = "TerrainPainter"; TerrainPainter.updateLayers(""); }
private void OnEnable() { this.painter = this.target as TerrainPainter; this.terrain = this.painter.GetComponent<Terrain>(); this.data = this.terrain.terrainData; }
private void Awake() { ts = FindObjectOfType <TerrainSelect>(); tp = FindObjectOfType <TerrainPainter>(); planet = FindObjectOfType <TerrestrialRotation>().transform; }