Example #1
0
    public virtual void AmmoBehaviourImpact(TerrainDestructible terrain)
    {
        OnExplode();

        if (terrain)
        {
            terrain.DestroyGround(transform.position, DamageRadius);
        }
    }
Example #2
0
 public override void AmmoBehaviourImpact(TerrainDestructible _terrain)
 {
     terrain = _terrain;
 }