Example #1
0
        public override void Process()
        {
            Item item = TeraObject.GetObject(ItemUid) as Item;

            if (item != null)
            {
                PlayerLogic.PickUpItem(Connection, item);
            }
        }
Example #2
0
        public override void Read()
        {
            int tarCount = ReadH();
            int tarShift = ReadH();

            int posCount = ReadH();
            int posShift = ReadH();

            int skillId = ReadD() - 0x04000000;

            float x       = ReadF();
            float y       = ReadF();
            float z       = ReadF();
            short heading = (short)ReadH();

            if (tarCount > 0)
            {
                Reader.BaseStream.Seek(tarShift - 4, SeekOrigin.Begin);
            }

            for (int i = 0; i < tarCount; i++)
            {
                ReadD();

                long uniqueId = ReadQ();

                Creature creature = TeraObject.GetObject(uniqueId) as Creature;

                if (creature != null)
                {
                    Targets.Add(creature);
                }
            }

            if (posCount > 0)
            {
                Reader.BaseStream.Seek(posShift - 4, SeekOrigin.Begin);
            }

            for (int i = 0; i < posCount; i++)
            {
                ReadD();

                ArgsList.Add(
                    new UseSkillArgs
                {
                    IsTargetAttack = true,
                    SkillId        = skillId,
                    StartPosition  =
                        new WorldPosition
                    {
                        X       = x,
                        Y       = y,
                        Z       = z,
                        Heading = heading,
                    },
                    TargetPosition =
                        new WorldPosition
                    {
                        X       = ReadF(),
                        Y       = ReadF(),
                        Z       = ReadF(),
                        Heading = heading,
                    },
                    Targets = Targets,
                });
            }
        }