internal SpawnNpcServerMessage(TeraMessageReader reader) : base(reader) { reader.Skip(6); Id = reader.ReadEntityId(); TargetId = reader.ReadEntityId(); Position = reader.ReadVector3F(); Heading = reader.ReadAngle(); reader.Skip(4); NpcId = reader.ReadUInt32(); NpcArea = reader.ReadUInt16(); CategoryId = reader.ReadUInt32(); reader.Skip(31); OwnerId = reader.ReadEntityId(); }