Example #1
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (info.ButtonID == 1 && !m_House.Deleted)
            {
                if (m_House.IsOwner(m_Mobile))
                {
                    if (m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1080455); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
                        return;
                    }
                    else if (m_House.HasRentedVendors && m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062679); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
                        return;
                    }
                    else if (m_House.HasRentedVendors)
                    {
                        m_Mobile.SendLocalizedMessage(1062680); // You cannot do that that while you still have contract vendors in your house.
                        return;
                    }
                    else if (m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062681); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
                        return;
                    }

                    if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
                    {
                        m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");

                        var region = new TempNoHousingRegion(m_House, m_Mobile);
                        Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                        m_House.Delete();
                    }
                    else
                    {
                        Banker.Deposit(m_Mobile, m_House.Price, true);

                        var region = new TempNoHousingRegion(m_House, m_Mobile);
                        Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                        m_House.Delete();
                        return;
                    }
                }
                else
                {
                    m_Mobile.SendLocalizedMessage(501320); // Only the house owner may do
                }
            }
            else if (info.ButtonID == 0)
            {
                m_Mobile.CloseGump(typeof(ConfirmHouseResize));
                m_Mobile.SendGump(new HouseGump(HouseGumpPage.Customize, m_Mobile, m_House));
            }
        }
Example #2
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (info.ButtonID == 1 && !m_House.Deleted)
            {
                if (m_House.IsOwner(m_Mobile))
                {
                    if (m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0)
                    {
                        return;
                    }

                    if (m_House.HasRentedVendors && m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062679);
                        // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
                        return;
                    }

                    if (m_House.HasRentedVendors)
                    {
                        m_Mobile.SendLocalizedMessage(1062680);
                        // You cannot do that that while you still have contract vendors in your house.
                        return;
                    }

                    if (m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062681);
                        // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
                        return;
                    }

                    if (m_House.HasActiveAuction)
                    {
                        m_Mobile.SendLocalizedMessage(1156453);
                        // You cannot currently take this action because you have auction safes locked down in your home. You must remove them first.
                        return;
                    }

                    if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
                    {
                        m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");
                        m_House.Delete();
                    }
                    else
                    {
                        Banker.Deposit(m_Mobile, m_House.Price, true);

                        var region = new TempNoHousingRegion(m_House, m_Mobile);
                        Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                        m_House.Delete();
                        return;
                    }
                }
                else
                {
                    m_Mobile.SendLocalizedMessage(501320); // Only the house owner may do this.
                }
            }
        }
Example #3
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (info.ButtonID == 1 && !m_House.Deleted)
            {
                if (m_House.IsOwner(m_Mobile))
                {
                    if (m_House.MovingCrate != null || m_House.InternalizedVendors.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1080455); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
                        return;
                    }
                    else if (!Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null)
                    {
                        m_Mobile.SendLocalizedMessage(501389); // You cannot redeed a house with a guildstone inside.
                        return;
                    }

                    /*else if ( m_House.PlayerVendors.Count > 0 )
                     * {
                     * m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
                     * return;
                     * }*/
                    else if (m_House.HasRentedVendors && m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062679); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
                        return;
                    }
                    else if (m_House.HasRentedVendors)
                    {
                        m_Mobile.SendLocalizedMessage(1062680); // You cannot do that that while you still have contract vendors in your house.
                        return;
                    }
                    else if (m_House.VendorInventories.Count > 0)
                    {
                        m_Mobile.SendLocalizedMessage(1062681); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
                        return;
                    }

                    if (m_Mobile.AccessLevel >= AccessLevel.GameMaster)
                    {
                        m_Mobile.SendMessage("You do not get a refund for your house as you are not a player");
                        m_House.RemoveKeys(m_Mobile);

                        var region = new TempNoHousingRegion(m_House, m_Mobile);
                        Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                        m_House.Delete();
                    }
                    else
                    {
                        Item toGive = null;

                        if (m_House.IsAosRules)
                        {
                            if (m_House.Price > 0)
                            {
                                if (!Core.TOL)
                                {
                                    toGive = new BankCheck(m_House.Price);
                                }
                                else
                                {
                                    Banker.Deposit(m_Mobile, m_House.Price, true);

                                    m_House.RemoveKeys(m_Mobile);

                                    var region = new TempNoHousingRegion(m_House, m_Mobile);
                                    Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                                    m_House.Delete();

                                    return;
                                }
                            }
                            else
                            {
                                toGive = m_House.GetDeed();
                            }
                        }
                        else
                        {
                            toGive = m_House.GetDeed();

                            if (toGive == null && m_House.Price > 0)
                            {
                                toGive = new BankCheck(m_House.Price);
                            }
                        }

                        if (toGive != null)
                        {
                            BankBox box = m_Mobile.BankBox;

                            if (box.TryDropItem(m_Mobile, toGive, false))
                            {
                                if (toGive is BankCheck)
                                {
                                    m_Mobile.SendLocalizedMessage(1060397, ((BankCheck)toGive).Worth.ToString()); // ~1_AMOUNT~ gold has been deposited into your bank box.
                                }
                                m_House.RemoveKeys(m_Mobile);

                                var region = new TempNoHousingRegion(m_House, m_Mobile);
                                Timer.DelayCall(m_House.RestrictedPlacingTime, region.Unregister);

                                m_House.Delete();
                            }
                            else
                            {
                                toGive.Delete();
                                m_Mobile.SendLocalizedMessage(500390); // Your bank box is full.
                            }
                        }
                        else
                        {
                            m_Mobile.SendMessage("Unable to refund house.");
                        }
                    }
                }
                else
                {
                    m_Mobile.SendLocalizedMessage(501320); // Only the house owner may do
                }
            }
            else if (info.ButtonID == 0)
            {
                m_Mobile.CloseGump(typeof(ConfirmHouseResize));
                m_Mobile.SendGump(new HouseGumpAOS(HouseGumpPageAOS.Customize, m_Mobile, m_House));
            }
        }