Example #1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(this.gameObject);
     }
     DontDestroyOnLoad(this.gameObject);
 }
 private void Awake()
 {
     btn = GetComponent <Button>();
     _teleportManager = FindObjectOfType <TeleportGO>();
 }