public async Task BindTeams(string season) { var teams = (await JsonReader.GetTeamsAsync(season)).ExtractTeamStats(season); TeamGridWest.ItemsSource = TeamStats.CorrectStanding(teams.Where(t => t.Conference == "West")); TeamGridEast.ItemsSource = TeamStats.CorrectStanding(teams.Where(t => t.Conference == "East")); }
private void AddGameToTeamStats(List <Player> players, bool isTerroristTeam, GameOutcome outcome, List <TeamStats> teams) { if (players.Count == 0) { return; } var team = teams.FirstOrDefault(teamStats => IsSameTeam(teamStats.Players, players)); if (team == null) { var playerInfos = players.Select(player => GetPlayerInfo(player)); playerInfos = playerInfos.OrderBy(player => player.Name); team = new TeamStats(playerInfos.ToList()); teams.Add(team); } if (outcome == GameOutcome.Draw) { team.Draws++; } else if ( isTerroristTeam && outcome == GameOutcome.TerroristsWin || !isTerroristTeam && outcome == GameOutcome.CounterTerroristsWin ) { team.Wins++; } else { team.Losses++; } }
// Start is called before the first frame update void Start() { gameManager = FindObjectOfType <GameManager>(); gameSpeedController = FindObjectOfType <GameSpeedController>(); switch (teamBlack.GetTeam()) { case TeamName.BlackTeam: teamAStats = ScoreKeeper.GetBlackTeamStats(); teamBStats = ScoreKeeper.GetRedTeamStats(); break; case TeamName.RedTeam: teamAStats = ScoreKeeper.GetRedTeamStats(); teamBStats = ScoreKeeper.GetBlackTeamStats(); break; } teamAStats = ScoreKeeper.GetBlackTeamStats(); teamBStats = ScoreKeeper.GetRedTeamStats(); gameSpeedController.speed = testSpeed; StartNewTest(); }
public void DefualtConstructorSetYearToCurrentYearAndSetDefaultValues() { var teamStats = new TeamStats(); Assert.AreEqual(DateTime.Now.Year, teamStats.Year); Assert.AreEqual(0, teamStats.Wins); Assert.AreEqual(0, teamStats.Losses); CollectionAssert.AreEqual(new List <int> { DateTime.Now.Year }, teamStats.Seasons); Assert.IsNotNull(teamStats.PlayerYearStats); Assert.IsFalse(teamStats.PlayerYearStats.Any()); Assert.AreEqual(0, teamStats.TotalAtBats); Assert.AreEqual(0, teamStats.TotalRuns); Assert.AreEqual(0, teamStats.TotalHits); Assert.AreEqual(0, teamStats.TotalDoubles); Assert.AreEqual(0, teamStats.TotalTriples); Assert.AreEqual(0, teamStats.TotalHomeRuns); Assert.AreEqual(0, teamStats.TotalRunsBattedIn); Assert.AreEqual(0, teamStats.TotalWalks); Assert.AreEqual(0, teamStats.TotalStrikeOuts); Assert.AreEqual(0, teamStats.TotalAverage); Assert.AreEqual(0, teamStats.TotalOnBasePercentage); }
public void GetTeamsStatsByYearReturnsEnumerableTeamsStats() { var firstTeam = new TeamStats { TeamId = "SEA", YearId = 2000 }; var secondTeam = new TeamStats { TeamId = "NYY", YearId = 2000 }; var expectedRecord = new List <TeamStats>() { firstTeam, secondTeam }; _teamsService.Setup(mockTeamsService => mockTeamsService.GetTeamStatsByYear(firstTeam.YearId)).Returns(expectedRecord); var actualReturn = _controller.GetTeamStatsByYear(firstTeam.YearId); Assert.That(actualReturn.ElementAt(0), Is.EqualTo(firstTeam)); Assert.That(actualReturn.ElementAt(1), Is.EqualTo(secondTeam)); }
public ItemHttpResponse <TeamWithTournament> InsertTeam(Team team) { if (ModelState.IsValid) { var teamStats = new TeamStats { Draws = 0, Loses = 0, Points = 0, Recived = 0, RedCard = 0, Scored = 0, Wins = 0, YellowCard = 0 }; var newTeamStats = _dbContext.TeamStats.Add(teamStats); _dbContext.SaveChanges(); team.TeamStatsId = newTeamStats.TeamStatsId; var insertedTeam = _dbContext.Teams.Add(team); _dbContext.SaveChanges(); var teams = _dbContext.Teams.ToList(); var result = new List <TeamWithTournament>(); foreach (var teamFromDb in teams) { var tournament = _dbContext.Tournaments.Where(t => t.TournamentId == teamFromDb.TournamentId).FirstOrDefault(); result.Add(new TeamWithTournament { Team = teamFromDb, Tournament = tournament }); } return(new ItemHttpResponse <TeamWithTournament>(result, HttpStatusCode.OK)); } return(new ItemHttpResponse <TeamWithTournament>(null, HttpStatusCode.BadRequest)); }
/* * static IEnumerable<CupTable> Standings(IEnumerable<CupGame> cupGames) => * cupGames.GroupBy(x => x.Season) * .ToLookup( * year => year.Key, * year => new CupTable(year).ToList() * ); */ private static void ShowStats(TeamStats utd, TeamStats weds) { Console.WriteLine($"{utd.Name} wins:{utd.Wins}"); Console.WriteLine($"{weds.Name} wins:{weds.Wins}"); Console.WriteLine($"{utd.Name} goals:{utd.Goals}"); Console.WriteLine($"{weds.Name} goals:{weds.Goals}"); Console.WriteLine($"{utd.Name} Conceded:{utd.Conceded}"); Console.WriteLine($"{weds.Name} Conceded:{weds.Conceded}"); Console.WriteLine($"{utd.Name} c/sheets:{utd.CleanSheets}"); Console.WriteLine($"{weds.Name} c/sheets:{weds.CleanSheets}"); Console.WriteLine($"{utd.Name} lost:{utd.Losses}"); Console.WriteLine($"{weds.Name} lost:{weds.Losses}"); Console.WriteLine($"{utd.Name} drawn:{utd.Draws}"); Console.WriteLine($"{weds.Name} drawn:{weds.Draws}"); Console.WriteLine($"{utd.Name} won:{utd.CompetitionWins}"); Console.WriteLine($"{weds.Name} won:{weds.CompetitionWins}"); Console.WriteLine($"{utd.Name} runner up:{utd.RunnersUp}"); Console.WriteLine($"{weds.Name} runner up:{weds.RunnersUp}"); Console.WriteLine($"{utd.Name} years:{utd.Years}"); Console.WriteLine($"{weds.Name} years:{weds.Years}"); }
/// <summary>Calculates the metrics of a player's performance.</summary> /// <param name="r"> /// The SQLite DataRow containing the player's box score. Should be the result of an INNER JOIN'ed query between /// PlayerResults and GameResults. /// </param> public void CalcMetrics(DataRow r) { var bs = new TeamBoxScore(r, null); var ts = new TeamStats(TeamID); var tsopp = new TeamStats(OppTeamID); var team1ID = ParseCell.GetInt32(r, "Team1ID"); var team2ID = ParseCell.GetInt32(r, "Team2ID"); if (TeamID == team1ID) { TeamStats.AddTeamStatsFromBoxScore(bs, ref ts, ref tsopp); } else { TeamStats.AddTeamStatsFromBoxScore(bs, ref tsopp, ref ts); } var ps = new PlayerStats { ID = PlayerID }; ps.AddBoxScore(this, bs.IsPlayoff); ps.CalcMetrics(ts, tsopp, new TeamStats(-1), GmScOnly: true); GmSc = ps.Metrics["GmSc"]; GmScE = ps.Metrics["GmScE"]; }
/// <summary>Calculates the metrics of a player's performance.</summary> /// <param name="bs">The game's box score from which to calculate the metrics.</param> public void CalcMetrics(TeamBoxScore bs) { var ts = new TeamStats(TeamID); var tsopp = new TeamStats(OppTeamID); var team1ID = bs.Team1ID; if (TeamID == team1ID) { TeamStats.AddTeamStatsFromBoxScore(bs, ref ts, ref tsopp); } else { TeamStats.AddTeamStatsFromBoxScore(bs, ref tsopp, ref ts); } var ps = new PlayerStats { ID = PlayerID }; ps.AddBoxScore(this, bs.IsPlayoff); ps.CalcMetrics(ts, tsopp, new TeamStats(-1), GmScOnly: true); GmSc = ps.Metrics["GmSc"]; GmScE = ps.Metrics["GmScE"]; }
static void AssertEmptyTeamStats(TeamStats teamStats) { Assert.IsNotNull(teamStats); Assert.AreEqual(DateTime.Now.Year, teamStats.Year); Assert.AreEqual(0, teamStats.Wins); Assert.AreEqual(0, teamStats.Losses); CollectionAssert.AreEqual(new List <int> { DateTime.Now.Year }, teamStats.Seasons); Assert.IsNotNull(teamStats.PlayerYearStats); Assert.IsFalse(teamStats.PlayerYearStats.Any()); Assert.AreEqual(0, teamStats.TotalAtBats); Assert.AreEqual(0, teamStats.TotalRuns); Assert.AreEqual(0, teamStats.TotalHits); Assert.AreEqual(0, teamStats.TotalDoubles); Assert.AreEqual(0, teamStats.TotalTriples); Assert.AreEqual(0, teamStats.TotalHomeRuns); Assert.AreEqual(0, teamStats.TotalRunsBattedIn); Assert.AreEqual(0, teamStats.TotalWalks); Assert.AreEqual(0, teamStats.TotalStrikeOuts); Assert.AreEqual(0, teamStats.TotalAverage); Assert.AreEqual(0, teamStats.TotalOnBasePercentage); }
public async Task <TeamWithStatsDTO> Handle(UpdateTeamStatsCommand request, CancellationToken cancellationToken) { Team tm = await _context.Teams.Where(ch => ch.TeamId == request.Id).FirstOrDefaultAsync(cancellationToken: cancellationToken); TeamStats tmStats = tm.Stats; tmStats = new TeamStats { BombsTotal = request.BombsTotal ?? tmStats.BombsTotal, EloRating = request.EloRating ?? tmStats.EloRating, GamesTotal = request.GamesTotal ?? tmStats.GamesTotal, GamesWon = request.GamesWon ?? tmStats.GamesWon, GrandTichuCallsTotal = request.GrandTichuCallsTotal ?? tmStats.GrandTichuCallsTotal, GrandTichuCallsWon = request.GrandTichuCallsWon ?? tmStats.GrandTichuCallsWon, HighCardsTotal = request.HighCardsTotal ?? tmStats.HighCardsTotal, OpponentsHighCardsTotal = request.OpponentsHighCardsTotal ?? tmStats.OpponentsHighCardsTotal, OpponentsBombsTotal = request.OpponentsBombsTotal ?? tmStats.OpponentsBombsTotal, TichuCallsWon = request.TichuCallsWon ?? tmStats.TichuCallsWon, RoundsTotal = request.RoundsTotal ?? tmStats.RoundsTotal, RoundsDrawn = request.RoundsDrawn ?? tmStats.RoundsDrawn, RoundsWon = request.RoundsWon ?? tmStats.RoundsWon, PointsWon = request.PointsWon ?? tmStats.PointsWon, TichuCallsTotal = request.TichuCallsTotal ?? tmStats.TichuCallsTotal, Id = tmStats.Id, Team = tmStats.Team, TeamId = tmStats.TeamId }; await _context.SaveChangesAsync(cancellationToken); return(_mapper.Map <TeamWithStatsDTO>(tm)); }
// Start is called before the first frame update void Start() { gameManager = FindObjectOfType <GameManager>(); gameSpeedController = FindObjectOfType <GameSpeedController>(); switch (teamBlack.GetTeam()) { case TeamName.BlackTeam: teamAStats = ScoreKeeper.GetBlackTeamStats(); teamBStats = ScoreKeeper.GetRedTeamStats(); break; case TeamName.RedTeam: teamAStats = ScoreKeeper.GetRedTeamStats(); teamBStats = ScoreKeeper.GetBlackTeamStats(); break; } teamAStats = ScoreKeeper.GetBlackTeamStats(); teamBStats = ScoreKeeper.GetRedTeamStats(); //The gameSpeedController no longer uses this property. I am not hooking this up because AIs are no longer under development //gameSpeedController.speed = testSpeed; StartNewTest(); }
protected override void OnReset() { base.OnReset(); Winners = new PvPTeam[0]; TeamStats.Clear(); }
public TimeViewModel(TeamStats time) { NumeroDragoes = time.DragonKills; NumeroBaroes = time.BaronKills; NumeroArautos = time.RiftHeraldKills; NumeroInibidores = time.InhibitorKills; NumeroTorres = time.TowerKills; }
public override void SetUp() { base.SetUp(); player = new Player(A.World.Build(), "Test", 75, 75, 75); team1 = A.Team.WithPlayers(player).Build(); team2 = A.Team.Build(); stats = new TeamStats(team1); }
public TeamStatsRow( TeamStats ts, Dictionary <int, PlayerStats> pst, Dictionary <int, Dictionary <string, TeamStats> > splitTeamStats, bool playoffs = false) : this(ts, splitTeamStats, playoffs) { CalculateTotalContracts(pst); CalculatePlayerCounts(pst); }
private void AssertGetTeamsStatsReturnsStats(Teams expectedTeam) { var expectedTeamStats = new TeamStats(); _mockMapper.Setup(mockTeamsMapper => mockTeamsMapper.Map(expectedTeam)).Returns(expectedTeamStats); var actualTeams = _service.GetTeamStats(expectedTeam.TeamId); Assert.That(actualTeams.ElementAt(0), Is.EqualTo(expectedTeamStats)); }
public TeamStatsRow(TeamStats ts, Dictionary <int, Dictionary <string, TeamStats> > splitTeamStats, bool playoffs = false) : this(ts, playoffs) { DivW = splitTeamStats[ID]["Division"].Record[0]; DivL = splitTeamStats[ID]["Division"].Record[1]; ConfW = splitTeamStats[ID]["Conference"].Record[0]; ConfL = splitTeamStats[ID]["Conference"].Record[1]; L10W = splitTeamStats[ID]["Last 10"].Record[0]; L10L = splitTeamStats[ID]["Last 10"].Record[1]; }
/// <summary> /// Updates the team statistics from the fixtures/matches that have just been played /// </summary> /// <param name="fixtures">List of fixture objects to update</param> public void UpdateMatchStats(List <Fixture> fixtures) { const int POINTS_WON = 3; const int POINTS_DRAWN = 1; TeamAdapter ta = new TeamAdapter(); foreach (Fixture fixture in fixtures) { TeamStats[] stats = new TeamStats[2]; for (int t = 0; t <= 1; t++) { stats[t] = ta.GetTeam(fixture.TeamIDs[t]).SeasonStatistics; stats[t].GamesPlayed++; stats[t].GoalsScored += fixture.Score[t]; stats[t].GoalsConceded += fixture.Score[1 - t]; } if (fixture.Score[0] == fixture.Score[1]) { for (int t = 0; t <= 1; t++) { stats[t].Drawn += 1; stats[t].Points += POINTS_DRAWN; } } else { int WinningTeam = -1; int LosingTeam = -1; if (fixture.Score[0] > fixture.Score[1]) { WinningTeam = 0; LosingTeam = 1; } else { WinningTeam = 1; LosingTeam = 0; } stats[WinningTeam].Won += 1; stats[LosingTeam].Lost += 1; stats[WinningTeam].Points += POINTS_WON; } for (int t = 0; t <= 1; t++) { ta.UpdateTeamSeasonStatistics(fixture.TeamIDs[t], stats[t]); } } }
/// <summary> /// A player has died. Internal method to update the stats. /// </summary> /// <param name="attacker">The player that did the attacking.</param> /// <param name="victim">The player that died.</param> private void ReportDeathInternal(GameObject attacker, GameObject victim) { // Don't continue to add to the score if the game is over. if (m_GameOver) { return; } // Health health = attacker.GetComponent<Health>(); // health.CurrentHealth += 50f; // if (health.CurrentHealth > 100f) { // health.CurrentHealth = 100f; // } TeamStats teamStats; // The attacker gets a kill as long as it wasn't a suicide. if (attacker != victim && attacker != null) { if (m_PlayerTeamStatMap.TryGetValue(attacker, out teamStats)) { teamStats.AddKill(attacker); // Check for a new leader. if (m_Leader != teamStats) { if (teamStats.Kills > m_Leader.Kills) { m_Leader = teamStats; } } // The local player will always be on team 0. if (teamStats.TeamIndex != 0 && m_NonLocalPlayerLeader != teamStats) { if (teamStats.Kills > m_NonLocalPlayerLeader.Kills) { m_NonLocalPlayerLeader = teamStats; } } } } // The victim gets a death. if (m_PlayerTeamStatMap.TryGetValue(victim, out teamStats)) { teamStats.AddDeath(victim); } EventHandler.ExecuteEvent("OnScoreChange"); // // The leader won if they reach the winning kill count. // if (m_Leader.Kills >= (DeathmatchManager.TeamGame ? m_TeamKillsToWin : m_FFAKillsToWin)) { // EventHandler.ExecuteEvent<bool>("OnGameOver", m_Leader == m_TeamStats[0]); // m_GameOver = true; // } }
protected override int GetLabelHue(int index, int pageIndex, KeyValuePair <PlayerMobile, PvPProfileHistoryEntry> entry) { int teamcolor = TextHue; if (TeamStats.ContainsKey(entry.Key)) { teamcolor = TeamStats[entry.Key].Color; } return(entry.Key != null ? (entry.Key == User ? HighlightHue : teamcolor) : ErrorHue); }
public void MapCopiesDataFromTeamsToTeamStats() { Teams teams = GenerateTeamsWithoutNullValues(); TeamStats teamStats = _mapper.Map(teams); AssertThatEachElementIsEqualWithoutNullValues(teams, teamStats); Teams teamsWithNull = GenerateTeamsWithNullValues(); TeamStats teamsStatsWithNull = _mapper.Map(teamsWithNull); AssertThatEachElementIsEqualWithNullValues(teamsWithNull, teamsStatsWithNull); }
private void AssertThatEachElementIsEqualWithoutNullValues(Teams teams, TeamStats teamStats) { Assert.That(teamStats.YearId, Is.EqualTo(teams.YearId)); Assert.That(teamStats.LgId, Is.EqualTo(teams.LgId)); Assert.That(teamStats.TeamId, Is.EqualTo(teams.TeamId)); Assert.That(teamStats.FranchId, Is.EqualTo(teams.FranchId)); Assert.That(teamStats.DivId, Is.EqualTo(teams.DivId)); Assert.That(teamStats.Rank, Is.EqualTo(teams.Rank)); Assert.That(teamStats.G, Is.EqualTo(teams.G)); Assert.That(teamStats.Ghome, Is.EqualTo(teams.Ghome)); Assert.That(teamStats.W, Is.EqualTo(teams.W)); Assert.That(teamStats.L, Is.EqualTo(teams.L)); Assert.That(teamStats.DivWin, Is.EqualTo(teams.DivWin)); Assert.That(teamStats.Wcwin, Is.EqualTo(teams.Wcwin)); Assert.That(teamStats.LgWin, Is.EqualTo(teams.LgWin)); Assert.That(teamStats.Wswin, Is.EqualTo(teams.Wswin)); Assert.That(teamStats.R, Is.EqualTo(teams.R)); Assert.That(teamStats.Ab, Is.EqualTo(teams.Ab)); Assert.That(teamStats.H, Is.EqualTo(teams.H)); Assert.That(teamStats.X2b, Is.EqualTo(teams.X2b)); Assert.That(teamStats.X3b, Is.EqualTo(teams.X3b)); Assert.That(teamStats.Hr, Is.EqualTo(teams.Hr)); Assert.That(teamStats.Bb, Is.EqualTo(teams.Bb)); Assert.That(teamStats.So, Is.EqualTo(teams.So)); Assert.That(teamStats.Sb, Is.EqualTo(teams.Sb)); Assert.That(teamStats.Cs, Is.EqualTo(teams.Cs)); Assert.That(teamStats.Hbp, Is.EqualTo(teams.Hbp)); Assert.That(teamStats.Sf, Is.EqualTo(teams.Sf)); Assert.That(teamStats.Ra, Is.EqualTo(teams.Ra)); Assert.That(teamStats.Er, Is.EqualTo(teams.Er)); var localEra = teams.Era / 100 ?? 0; Assert.That(teamStats.Era, Is.EqualTo(Math.Round(localEra, 2))); Assert.That(teamStats.Cg, Is.EqualTo(teams.Cg)); Assert.That(teamStats.Sho, Is.EqualTo(teams.Sho)); Assert.That(teamStats.Sv, Is.EqualTo(teams.Sv)); Assert.That(teamStats.Ipouts, Is.EqualTo(teams.Ipouts)); Assert.That(teamStats.Ha, Is.EqualTo(teams.Ha)); Assert.That(teamStats.Hra, Is.EqualTo(teams.Hra)); Assert.That(teamStats.Bba, Is.EqualTo(teams.Bba)); Assert.That(teamStats.Soa, Is.EqualTo(teams.Soa)); Assert.That(teamStats.E, Is.EqualTo(teams.E)); Assert.That(teamStats.Dp, Is.EqualTo(teams.Dp)); Assert.That(teamStats.Fp, Is.EqualTo(teams.Fp)); Assert.That(teamStats.Name, Is.EqualTo(teams.Name)); Assert.That(teamStats.Park, Is.EqualTo(teams.Park)); Assert.That(teamStats.Attendance, Is.EqualTo(teams.Attendance)); Assert.That(teamStats.Bpf, Is.EqualTo(teams.Bpf)); Assert.That(teamStats.Ppf, Is.EqualTo(teams.Ppf)); Assert.That(teamStats.TeamIdbr, Is.EqualTo(teams.TeamIdbr)); Assert.That(teamStats.TeamIdlahman45, Is.EqualTo(teams.TeamIdlahman45)); Assert.That(teamStats.TeamIdretro, Is.EqualTo(teams.TeamIdretro)); }
public void Initialize(JObject jGame, string gameId, string home_away) { Passers = getPassing(jGame, gameId, home_away); Rushers = getRushing(jGame, gameId, home_away); Receivers = getReceiving(jGame, gameId, home_away); Fumblers = getFumbling(jGame, gameId, home_away); Defenders = getDefending(jGame, gameId, home_away); Kickers = getKicking(jGame, gameId, home_away); Punters = getPunting(jGame, gameId, home_away); KickReturners = getKickret(jGame, gameId, home_away); PuntReturners = getPuntret(jGame, gameId, home_away); TeamStats = getTeamStats(jGame, gameId, home_away); }
public void CorrectStanding_ShouldWork_TeamsWithAndWithoutStanding() { // Standing should remain unchanged. var teams = new MockData().LeagueStandings.ExtractTeamStats("2010-11"); var actual = TeamStats.CorrectStanding(teams).ToList(); Assert.Contains(actual, p => p.Standing == 0); Assert.Contains(actual, p => p.Standing == 2); Assert.Contains(actual, p => p.Standing == 3); }
public void Velocity_WhenTotalCommitsAndActiveDevelopersNonZero_ShouldReturnDivisionToTwoDecimalPlaces() { // arrange var sut = new TeamStats { TotalCommits = 1, ActiveDevelopers = 3 }; // act var actual = sut.Velocity; // assert actual.Should().Be(0.33); }
/// <summary>Downloads and imports the real NBA stats of a specific team and its players.</summary> /// <param name="teamAbbr">The team name-abbreviation KeyValuePair.</param> /// <param name="ts">The resulting team stats instance.</param> /// <param name="tsopp">The opposing team stats instance.</param> /// <param name="pst">The resulting player stats dictionary.</param> public static void ImportRealStats( KeyValuePair <string, string> teamAbbr, out TeamStats ts, out TeamStats tsopp, out Dictionary <int, PlayerStats> pst) { string[] recordparts; var ds = getSeasonTeamStats( @"http://www.basketball-reference.com/teams/" + teamAbbr.Value + @"/2014.html", out recordparts); teamStatsFromDataTable(ds.Tables[0], teamAbbr.Key, recordparts, out ts, out tsopp); ds = getPlayerStats(@"http://www.basketball-reference.com/teams/" + teamAbbr.Value + @"/2014.html"); playerStatsFromDataSet(ds, ts.ID, out pst); }
/// <summary>Creates the team and opposing team stats instances using data from the downloaded DataTable.</summary> /// <param name="dt">The DataTable.</param> /// <param name="name">The name of the team.</param> /// <param name="recordparts">The parts of the team's record string.</param> /// <param name="ts">The resulting team stats instance.</param> /// <param name="tsopp">The resulting opposing team stats instance.</param> private static void teamStatsFromDataTable( DataTable dt, string name, string[] recordparts, out TeamStats ts, out TeamStats tsopp) { var teamID = MainWindow.RealTST.Single(pair => pair.Value.Name == name).Key; ts = new TeamStats(teamID, name); tsopp = new TeamStats(teamID, name); tsopp.Record[1] = ts.Record[0] = Convert.ToByte(recordparts[0]); tsopp.Record[0] = ts.Record[1] = Convert.ToByte(recordparts[1]); var tr = dt.Rows[0]; var toppr = dt.Rows[2]; ts.Totals[TAbbrT.MINS] = (ushort)(ParseCell.GetUInt16(tr, "MP") / 5); ts.Totals[TAbbrT.FGM] = ParseCell.GetUInt16(tr, "FG"); ts.Totals[TAbbrT.FGA] = ParseCell.GetUInt16(tr, "FGA"); ts.Totals[TAbbrT.TPM] = ParseCell.GetUInt16(tr, "3P"); ts.Totals[TAbbrT.TPA] = ParseCell.GetUInt16(tr, "3PA"); ts.Totals[TAbbrT.FTM] = ParseCell.GetUInt16(tr, "FT"); ts.Totals[TAbbrT.FTA] = ParseCell.GetUInt16(tr, "FTA"); ts.Totals[TAbbrT.OREB] = ParseCell.GetUInt16(tr, "ORB"); ts.Totals[TAbbrT.DREB] = ParseCell.GetUInt16(tr, "DRB"); ts.Totals[TAbbrT.AST] = ParseCell.GetUInt16(tr, "AST"); ts.Totals[TAbbrT.STL] = ParseCell.GetUInt16(tr, "STL"); ts.Totals[TAbbrT.BLK] = ParseCell.GetUInt16(tr, "BLK"); ts.Totals[TAbbrT.TOS] = ParseCell.GetUInt16(tr, "TOV"); ts.Totals[TAbbrT.FOUL] = ParseCell.GetUInt16(tr, "PF"); ts.Totals[TAbbrT.PF] = ParseCell.GetUInt16(tr, "PTS"); ts.Totals[TAbbrT.PA] = ParseCell.GetUInt16(toppr, "PTS"); ts.CalcAvg(); tsopp.Totals[TAbbrT.MINS] = (ushort)(ParseCell.GetUInt16(toppr, "MP") / 5); tsopp.Totals[TAbbrT.FGM] = ParseCell.GetUInt16(toppr, "FG"); tsopp.Totals[TAbbrT.FGA] = ParseCell.GetUInt16(toppr, "FGA"); tsopp.Totals[TAbbrT.TPM] = ParseCell.GetUInt16(toppr, "3P"); tsopp.Totals[TAbbrT.TPA] = ParseCell.GetUInt16(toppr, "3PA"); tsopp.Totals[TAbbrT.FTM] = ParseCell.GetUInt16(toppr, "FT"); tsopp.Totals[TAbbrT.FTA] = ParseCell.GetUInt16(toppr, "FTA"); tsopp.Totals[TAbbrT.OREB] = ParseCell.GetUInt16(toppr, "ORB"); tsopp.Totals[TAbbrT.DREB] = ParseCell.GetUInt16(toppr, "DRB"); tsopp.Totals[TAbbrT.AST] = ParseCell.GetUInt16(toppr, "AST"); tsopp.Totals[TAbbrT.STL] = ParseCell.GetUInt16(toppr, "STL"); tsopp.Totals[TAbbrT.BLK] = ParseCell.GetUInt16(toppr, "BLK"); tsopp.Totals[TAbbrT.TOS] = ParseCell.GetUInt16(toppr, "TOV"); tsopp.Totals[TAbbrT.FOUL] = ParseCell.GetUInt16(toppr, "PF"); tsopp.Totals[TAbbrT.PF] = ParseCell.GetUInt16(toppr, "PTS"); tsopp.Totals[TAbbrT.PA] = ParseCell.GetUInt16(tr, "PTS"); tsopp.CalcAvg(); }
private void AssertGetTeamsStatsReturnsStatsWithDuplicateId(Teams firstEntry, Teams secondEntry) { var firstEntryStats = new TeamStats(); var secondEntryStats = new TeamStats(); _mockMapper.Setup(mockTeamsMapper => mockTeamsMapper.Map(firstEntry)).Returns(firstEntryStats); _mockMapper.Setup(mockTeamsMapper => mockTeamsMapper.Map(secondEntry)).Returns(secondEntryStats); var actualTeams = _service.GetTeamStats(firstEntry.TeamId); Assert.That(actualTeams.ElementAt(0), Is.EqualTo(firstEntryStats)); Assert.That(actualTeams.ElementAt(1), Is.EqualTo(secondEntryStats)); }
public void CorrectStanding_ShouldWork_TeamsWithoutStanding() { // Standing should get adjusted. var teams = new MockData().LeagueStandings.ExtractTeamStats("2010-11"); var tmp = TeamStats.CorrectStanding(teams.Where(t => t.Standing == 0)); List <TeamStats> actual = tmp.ToList(); Assert.Equal(1, actual[0].Standing); Assert.Equal(2, actual[1].Standing); }
private void AssertGetTeamsStatsByYearReturnsStats(Teams firstEntry, Teams secondEntry) { var firstEntryByYear = new TeamStats(); var secondEntryByYear = new TeamStats(); _mockMapper.Setup(mockTeamsMapper => mockTeamsMapper.Map(firstEntry)).Returns(firstEntryByYear); _mockMapper.Setup(mockTeamsMapper => mockTeamsMapper.Map(secondEntry)).Returns(secondEntryByYear); var actualTeams = _service.GetTeamStatsByYear(firstEntry.YearId); Assert.That(actualTeams.ElementAt(0), Is.EqualTo(firstEntryByYear)); Assert.That(actualTeams.ElementAt(1), Is.EqualTo(secondEntryByYear)); }
public TeamWindow(TeamStats team, List <string> seasons, string selectedSeason, List <TeamData> teamData) { InitializeComponent(); teamID = team.TeamID; teamName = team.TeamName; TeamData = teamData; MainLabel.Content = teamName + " Team Rooster"; BindSeasons(seasons, selectedSeason); }
public void ShouldConsiderHigherGoalsScoredAsHigherPositionWhenPointsAndGoalDifferenceAreEqual() { var stats1 = new TeamStats(team1); var stats2 = new TeamStats(team2); stats1.ApplyResult(A.MatchResult.ForTeams(team1, A.Team.Build()).WithScore(1, 2).Build()); stats2.ApplyResult(A.MatchResult.ForTeams(team2, A.Team.Build()).WithScore(2, 3).Build()); Assert.That(stats1, Is.LessThan(stats2)); }
/// <summary> /// Sets up the scoreboard according to the type of game being played /// </summary> /// <param name="gameMode">The current game mode being played.</param> private void Initialize(GameMode gameMode) { //ranks = new Dictionary<string, int>(); //initialRanks = new Dictionary<string, int>(); playersWhoRankedUp = new List<string>(); RefreshRanks(); //Load ranks for current rank tracking initialRanks = LoadRanks(this.initialRanks); LoadHeader(gameMode); team1 = new Dictionary<string, Score>(); team1stats = new TeamStats(); team1stats.assists = 0; team1stats.deaths = 0; team1stats.kills = 0; team1stats.objectives = 0; team1stats.roundWins = 0; customBlue.R = 48; customBlue.G = 75; customBlue.B = 255; customBlue.A = 255; if (gameMode != GameMode.DEATHMATCH) { team2 = new Dictionary<string, Score>(); team2stats = new TeamStats(); team2stats.assists = 0; team2stats.deaths = 0; team2stats.kills = 0; team2stats.objectives = 0; team2stats.roundWins = 0; } line = new Texture2D(ServiceManager.Game.GraphicsDevice, 1, 1); line.SetData<Color>(new Color[] { Color.White }); }
private TeamStats getTeamStats(JObject jGame, string gameId, string home_away) { TeamStats teamStats = null; JObject teamStatsJson = (JObject)jGame[gameId][home_away]["stats"]["team"]; teamStats = new TeamStats( (int)teamStatsJson["totfd"], (int)teamStatsJson["totyds"], (int)teamStatsJson["pyds"], (int)teamStatsJson["ryds"], (int)teamStatsJson["pen"], (int)teamStatsJson["penyds"], (int)teamStatsJson["trnovr"], (int)teamStatsJson["pt"], (int)teamStatsJson["ptyds"], (int)teamStatsJson["ptavg"], (string)teamStatsJson["top"]); return teamStats; }
/// <summary> /// Draws a dictionary based on sorted values /// </summary> /// <param name="team1"></param> /// <param name="i"></param> /// <param name="h"></param> /// <param name="rect"></param> private void DrawSortedTeam(Dictionary<string, Score> team, ref int height_modifier, int height, Rectangle rect, TeamStats stats) { List<KeyValuePair<string, Score>> myList = new List<KeyValuePair<string, Score>>(team); myList.Sort((firstPair, nextPair) => { return firstPair.Value.CompareTo(nextPair.Value); }); Rectangle playerRect = new Rectangle(rect.X + x_offset, rect.Y + (height * height_modifier), rect.Width, height); foreach (KeyValuePair<string, Score> s in myList) { if (!team1.ContainsKey(s.Key) && !team2.ContainsKey(s.Key)) continue; if (playersWhoRankedUp.Count != 0) { if (playersWhoRankedUp.Contains(s.Key)) DrawStrings(GetValues(s.Key), playerRect, Color.Yellow, false); else DrawStrings(GetValues(s.Key), playerRect, GetPlayerByName(s.Key).Color, false); } else { DrawStrings(GetValues(s.Key), playerRect, GetPlayerByName(s.Key).Color, false); } ++height_modifier; playerRect.Y = rect.Y + (height * height_modifier); } if (team2 != null) { string[] totalTeamStats; if (mode == GameMode.TEAMDEATHMATCH) { totalTeamStats = new string [] {"Total", " ", stats.kills.ToString(), stats.deaths.ToString(), stats.assists.ToString()}; } else { totalTeamStats = new string [] {"Total", " ", stats.kills.ToString(), stats.deaths.ToString(), stats.assists.ToString(), stats.objectives.ToString()}; } DrawStrings(totalTeamStats, playerRect, Color.White, false); } }
public void ShouldConsiderHigherPointsAsHigherPosition() { var stats1 = new TeamStats(team1); var stats2 = new TeamStats(team2); stats1.ApplyResult(A.MatchResult.ForTeams(team1, A.Team.Build()).WithScore(1, 0).Build()); stats2.ApplyResult(A.MatchResult.ForTeams(team2, A.Team.Build()).WithScore(0, 0).Build()); Assert.That(stats1, Is.GreaterThan(stats2)); }