public void FromPacked23Test()
        {
            var expected = new TeamPlayerId(0);
            var actual = TeamPlayerId.FromPacked23(0x0);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(1);
            actual = TeamPlayerId.FromPacked23(0x8);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(8);
            actual = TeamPlayerId.FromPacked23(0xf);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(9);
            actual = TeamPlayerId.FromPacked23(0x10);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(16);
            actual = TeamPlayerId.FromPacked23(0x17);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(17);
            actual = TeamPlayerId.FromPacked23(0x18);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(24);
            actual = TeamPlayerId.FromPacked23(0x1f);
            Assert.AreEqual(expected, actual);
        }
Example #2
0
        public void FromPacked23Test()
        {
            var expected = new TeamPlayerId(0);
            var actual   = TeamPlayerId.FromPacked23(0x0);

            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(1);
            actual   = TeamPlayerId.FromPacked23(0x8);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(8);
            actual   = TeamPlayerId.FromPacked23(0xf);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(9);
            actual   = TeamPlayerId.FromPacked23(0x10);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(16);
            actual   = TeamPlayerId.FromPacked23(0x17);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(17);
            actual   = TeamPlayerId.FromPacked23(0x18);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(24);
            actual   = TeamPlayerId.FromPacked23(0x1f);
            Assert.AreEqual(expected, actual);
        }
Example #3
0
        public void FromPacked44Test()
        {
            var expected = new TeamPlayerId(0);
            var actual   = TeamPlayerId.FromPacked44(0x0);

            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(1);
            actual   = TeamPlayerId.FromPacked44(0x10);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(8);
            actual   = TeamPlayerId.FromPacked44(0x17);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(9);
            actual   = TeamPlayerId.FromPacked44(0x20);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(16);
            actual   = TeamPlayerId.FromPacked44(0x27);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(17);
            actual   = TeamPlayerId.FromPacked44(0x30);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(24);
            actual   = TeamPlayerId.FromPacked44(0x37);
            Assert.AreEqual(expected, actual);
        }
        public void FromPacked34Test()
        {
            var expected = new TeamPlayerId(0);
            var actual = TeamPlayerId.FromPacked34(0x0);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(1);
            actual = TeamPlayerId.FromPacked34(0x10);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(8);
            actual = TeamPlayerId.FromPacked34(0x17);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(9);
            actual = TeamPlayerId.FromPacked34(0x20);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(16);
            actual = TeamPlayerId.FromPacked34(0x27);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(17);
            actual = TeamPlayerId.FromPacked34(0x30);
            Assert.AreEqual(expected, actual);

            expected = new TeamPlayerId(24);
            actual = TeamPlayerId.FromPacked34(0x37);
            Assert.AreEqual(expected, actual);
        }
Example #5
0
        public void TeamPlayerIdConstructorTest()
        {
            var target = new TeamPlayerId(0, 0);

            Assert.AreEqual(0, target.PlayerNumber);
            Assert.AreEqual(0, target.TeamNumber);
            Assert.AreEqual(0, target.TeamPlayerNumber);
            Assert.AreEqual(0x0, target.Packed23);
            Assert.AreEqual(0x0, target.Packed34);
            Assert.AreEqual(0x0, target.Packed44);

            target = new TeamPlayerId(1, 1);
            Assert.AreEqual(1, target.PlayerNumber);
            Assert.AreEqual(1, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x8, target.Packed23);
            Assert.AreEqual(0x10, target.Packed34);
            Assert.AreEqual(0x10, target.Packed44);

            target = new TeamPlayerId(1, 8);
            Assert.AreEqual(8, target.PlayerNumber);
            Assert.AreEqual(1, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0xf, target.Packed23);
            Assert.AreEqual(0x17, target.Packed34);
            Assert.AreEqual(0x17, target.Packed44);

            target = new TeamPlayerId(2, 1);
            Assert.AreEqual(9, target.PlayerNumber);
            Assert.AreEqual(2, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x10, target.Packed23);
            Assert.AreEqual(0x20, target.Packed34);
            Assert.AreEqual(0x20, target.Packed44);

            target = new TeamPlayerId(2, 8);
            Assert.AreEqual(16, target.PlayerNumber);
            Assert.AreEqual(2, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0x17, target.Packed23);
            Assert.AreEqual(0x27, target.Packed34);
            Assert.AreEqual(0x27, target.Packed44);

            target = new TeamPlayerId(3, 1);
            Assert.AreEqual(17, target.PlayerNumber);
            Assert.AreEqual(3, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x18, target.Packed23);
            Assert.AreEqual(0x30, target.Packed34);
            Assert.AreEqual(0x30, target.Packed44);

            target = new TeamPlayerId(3, 8);
            Assert.AreEqual(24, target.PlayerNumber);
            Assert.AreEqual(3, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0x1f, target.Packed23);
            Assert.AreEqual(0x37, target.Packed34);
            Assert.AreEqual(0x37, target.Packed44);
        }
Example #6
0
        public static Packet AssignPlayer(UInt16 gameId, UInt16 taggerId, TeamPlayerId teamPlayerId)
        {
            var packet = new Packet();
            packet.Type = PacketType.AssignPlayer;
            packet.Data.Add(new Signature(SignatureType.Data, gameId));
            packet.Data.Add(new Signature(SignatureType.Data, taggerId));
            packet.Data.Add(new Signature(SignatureType.Data, teamPlayerId.Packed23));
            packet.PopulateChecksum();

            return packet;
        }
Example #7
0
        public void ToStringTest1()
        {
            var target = new TeamPlayerId(0);

            Assert.AreEqual("T0:P0", target.ToString(true));

            target = new TeamPlayerId(1);
            Assert.AreEqual("T1:P1", target.ToString(true));

            target = new TeamPlayerId(8);
            Assert.AreEqual("T1:P8", target.ToString(true));

            target = new TeamPlayerId(9);
            Assert.AreEqual("T2:P1", target.ToString(true));

            target = new TeamPlayerId(16);
            Assert.AreEqual("T2:P8", target.ToString(true));

            target = new TeamPlayerId(17);
            Assert.AreEqual("T3:P1", target.ToString(true));

            target = new TeamPlayerId(24);
            Assert.AreEqual("T3:P8", target.ToString(true));
        }
Example #8
0
        public void ToStringTest()
        {
            var target = new TeamPlayerId(0);

            Assert.AreEqual("0", target.ToString());

            target = new TeamPlayerId(1);
            Assert.AreEqual("1", target.ToString());

            target = new TeamPlayerId(8);
            Assert.AreEqual("8", target.ToString());

            target = new TeamPlayerId(9);
            Assert.AreEqual("9", target.ToString());

            target = new TeamPlayerId(16);
            Assert.AreEqual("16", target.ToString());

            target = new TeamPlayerId(17);
            Assert.AreEqual("17", target.ToString());

            target = new TeamPlayerId(24);
            Assert.AreEqual("24", target.ToString());
        }
Example #9
0
        public bool SetPlayerName(TeamPlayerId teamPlayerId, string name)
        {
            var player = Players.Player(teamPlayerId);
            if (player == null)
            {
                Log.Add(Log.Severity.Warning, "Player not found.");
                return false;
            }

            player.Name = name;

            return true;
        }
 public void SendTag(TeamPlayerId teamPlayerId, int damage)
 {
     var signature = PacketPacker.Tag(teamPlayerId, damage);
     TransmitSignature(signature);
     Log.Add(Log.Severity.Information, "Shot {0} tags as player {1}.", damage, teamPlayerId);
 }
Example #11
0
        private void CalculateScoresTeamGames()
        {
            var teamCount = GameDefinition.TeamCount;
            var teamSurvivedPlayerCounts = new int[teamCount];
            var teamSurvivedPlayerScoreTotals = new int[teamCount];

            // Calculate player scores
            foreach (var player in _players)
            {
                // Players lose 1 point for each tag they receive from another player
                var score = -player.TagsTaken;

                for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
                {
                    for (var playerNumber = 1; playerNumber <= 8; playerNumber++)
                    {
                        var teamPlayerId = new TeamPlayerId(teamNumber, playerNumber);
                        if (player.TeamPlayerId.TeamNumber == teamNumber)
                        {
                            // Players lose 2 points for each tag they land on players on their own team
                            score -= 2 * player.TaggedPlayerCounts[teamPlayerId.PlayerNumber - 1];
                        }
                        else
                        {
                            // Players receive 2 points for each tag they land on players from other teams
                            score += 2 * player.TaggedPlayerCounts[teamPlayerId.PlayerNumber - 1];
                        }
                    }
                }

                player.Score = score;
                if (player.Survived)
                {
                    teamSurvivedPlayerCounts[player.TeamPlayerId.TeamNumber - 1]++;
                    teamSurvivedPlayerScoreTotals[player.TeamPlayerId.TeamNumber - 1] += score;
                }
            }

            // Calculate team scores
            for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
            {
                var teamScore = (teamSurvivedPlayerCounts[teamNumber - 1] << 10) + (teamSurvivedPlayerScoreTotals[teamNumber - 1] << 2);
                Teams.Team(teamNumber).Score = teamScore;
                Log.Add(Log.Severity.Information, "Team {0} had {1} surviving players.", teamNumber, teamSurvivedPlayerCounts[teamNumber - 1]);
                Log.Add(Log.Severity.Information, "The total score of the surviving players was {0}.", teamSurvivedPlayerScoreTotals[teamNumber - 1]);
                Log.Add(Log.Severity.Information, "Team {0}'s final score was {1}.", teamNumber, teamScore);
            }

            Teams.CalculateRanks();
            Players.CalculateRanks();
        }
Example #12
0
 private void PrintScoreReport()
 {
     foreach (var player in _players)
     {
         Log.Add(Log.Severity.Information, "{0} ({1})", player.NameAndNumber, player.TaggerId);
         if (_gameDefinition.IsTeamGame)
         {
             Log.Add(Log.Severity.Information, "\tPlayer Rank: {0}, Team Rank: {1}, Score: {2}", player.Rank, player.Team.Rank, player.Score);
             for (var teamNumber = 1; teamNumber <= 3; teamNumber++)
             {
                 var taggedByPlayerCounts = new int[8];
                 for (var playerNumber = 1; playerNumber <= 8; playerNumber++)
                 {
                     var teamPlayerId = new TeamPlayerId(teamNumber, playerNumber);
                     taggedByPlayerCounts[playerNumber - 1] = player.TaggedByPlayerCounts[teamPlayerId.PlayerNumber - 1];
                 }
                 Log.Add(Log.Severity.Information, "\tTags taken from team {0}: {1}", teamNumber, String.Join(", ", taggedByPlayerCounts));
             }
         }
         else
         {
             Log.Add(Log.Severity.Information, "\tPlayer Rank: {0}, Score: {1}", player.Rank, player.Score);
             var taggedByPlayerCounts = new int[24];
             for (var playerNumber = 1; playerNumber <= 24; playerNumber++)
             {
                 var teamPlayerId = new TeamPlayerId(playerNumber);
                 taggedByPlayerCounts[playerNumber - 1] = player.TaggedByPlayerCounts[teamPlayerId.PlayerNumber - 1];
             }
             Log.Add(Log.Severity.Information, "\tTags taken from players: {0}", String.Join(", ", taggedByPlayerCounts));
         }
     }
 }
Example #13
0
 public static Signature Tag(TeamPlayerId teamPlayerId, int damage)
 {
     var flags = (byte) ((teamPlayerId.Packed23 << 2) | (damage & 0x3));
     return new Signature(SignatureType.Tag, flags, 7);
 }
Example #14
0
        public void DropPlayer(TeamPlayerId teamPlayerId)
        {
            var player = Players.Player(teamPlayerId);
            if (player == null)
            {
                Log.Add(Log.Severity.Warning, "Player not found.");
                return;
            }

            var changed = false;
            switch (HostingState)
            {
                case HostingStates.Adding:
                case HostingStates.AcknowledgePlayerAssignment:
                case HostingStates.Countdown:
                    _players.Remove(player.TeamPlayerId);
                    changed = true;
                    break;
                case HostingStates.Playing:
                case HostingStates.ResendCountdown:
                case HostingStates.Summary:
                    if (player.AllTagReportsReceived()) return;
                    player.Dropped = true;
                    player.SurviveTime = new TimeSpan();
                    player.Survived = false;
                    changed = true;
                    break;
                case HostingStates.Idle:
                case HostingStates.GameOver:
                default:
                    Log.Add(Log.Severity.Warning, "Players cannot be dropped while in the {0} hosting state.", HostingState);
                    break;
            }

            if (changed) OnPlayerListChanged(new PlayerListChangedEventArgs(Players));
        }
        public void ToStringTest()
        {
            var target = new TeamPlayerId(0);
            Assert.AreEqual("0", target.ToString());

            target = new TeamPlayerId(1);
            Assert.AreEqual("1", target.ToString());

            target = new TeamPlayerId(8);
            Assert.AreEqual("8", target.ToString());

            target = new TeamPlayerId(9);
            Assert.AreEqual("9", target.ToString());

            target = new TeamPlayerId(16);
            Assert.AreEqual("16", target.ToString());

            target = new TeamPlayerId(17);
            Assert.AreEqual("17", target.ToString());

            target = new TeamPlayerId(24);
            Assert.AreEqual("24", target.ToString());
        }
Example #16
0
        private bool ProcessTeamTagReport(Packet packet)
        {
            if (packet.Data.Count < 4) return false;

            var gameId = packet.Data[0].Data;
            if (gameId != _gameDefinition.GameId)
            {
                Log.Add(Log.Severity.Warning, "Wrong game ID.");
                return false;
            }

            // what team do the scores relate to hits from
            var taggedByTeamNumber = (int)(packet.PacketTypeSignature.Data - PacketType.TeamOneTagReport + 1);

            var teamPlayerId = TeamPlayerId.FromPacked44(packet.Data[1].Data);

            var player = Players.Player(teamPlayerId);
            if (player == null) return false;

            if (player.TagSummaryReceived && !player.TeamTagReportsExpected[taggedByTeamNumber - 1])
            {
                Log.Add(Log.Severity.Warning, "A tag report from player {0} for team {1} was not expected.",
                    player.TeamPlayerId, taggedByTeamNumber);
            }

            if (player.TeamTagReportsReceived[taggedByTeamNumber - 1])
            {
                Log.Add(Log.Severity.Warning, "A tag report from player {0} for team {1} was already received. Discarding.",
                    player.TeamPlayerId, taggedByTeamNumber);
                return false;
            }

            player.TeamTagReportsReceived[taggedByTeamNumber - 1] = true;

            var scoreBitmask = packet.Data[2].Data;

            var packetIndex = 3;
            var mask = scoreBitmask;
            for (var taggedByTeamPlayerNumber = 1; taggedByTeamPlayerNumber <= 8; taggedByTeamPlayerNumber++)
            {
                var taggedByTeamPlayerId = new TeamPlayerId(taggedByTeamNumber, taggedByTeamPlayerNumber);
                var hasTags = ((mask >> (taggedByTeamPlayerNumber - 1)) & 0x1) != 0;
                if (!hasTags) continue;

                if (packet.Data.Count <= packetIndex)
                {
                    Log.Add(Log.Severity.Warning, "Ran off end of score report");
                    return false;
                }

                var tagsTaken = BinaryCodedDecimal.ToDecimal(packet.Data[packetIndex].Data);

                player.TaggedByPlayerCounts[taggedByTeamPlayerId.PlayerNumber - 1] = tagsTaken;

                var taggedByPlayer = Players.Player(taggedByTeamPlayerId);
                if (taggedByPlayer == null) continue;
                taggedByPlayer.TaggedPlayerCounts[player.TeamPlayerId.PlayerNumber - 1] = tagsTaken;

                packetIndex++;
            }

            OnPlayerListChanged(new PlayerListChangedEventArgs(Players));

            return true;
        }
Example #17
0
        private void SendPlayerAssignment(TeamPlayerId teamPlayerId)
        {
            if (HostingState != HostingStates.Adding && HostingState != HostingStates.AcknowledgePlayerAssignment) return;

            var gameId = _gameDefinition.GameId;
            var player = Players.Player(teamPlayerId);
            var taggerId = player.TaggerId;

            var packet = PacketPacker.AssignPlayer(gameId, taggerId, teamPlayerId);
            Protocol.TransmitPacket(packet);
        }
        public void TeamPlayerIdConstructorTest1()
        {
            var target = new TeamPlayerId(0);
            Assert.AreEqual(0, target.PlayerNumber);
            Assert.AreEqual(0, target.TeamNumber);
            Assert.AreEqual(0, target.TeamPlayerNumber);
            Assert.AreEqual(0x0, target.Packed23);
            Assert.AreEqual(0x0, target.Packed34);
            Assert.AreEqual(0x0, target.Packed44);

            target = new TeamPlayerId(1);
            Assert.AreEqual(1, target.PlayerNumber);
            Assert.AreEqual(1, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x8, target.Packed23);
            Assert.AreEqual(0x10, target.Packed34);
            Assert.AreEqual(0x10, target.Packed44);

            target = new TeamPlayerId(8);
            Assert.AreEqual(8, target.PlayerNumber);
            Assert.AreEqual(1, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0xf, target.Packed23);
            Assert.AreEqual(0x17, target.Packed34);
            Assert.AreEqual(0x17, target.Packed44);

            target = new TeamPlayerId(9);
            Assert.AreEqual(9, target.PlayerNumber);
            Assert.AreEqual(2, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x10, target.Packed23);
            Assert.AreEqual(0x20, target.Packed34);
            Assert.AreEqual(0x20, target.Packed44);

            target = new TeamPlayerId(16);
            Assert.AreEqual(16, target.PlayerNumber);
            Assert.AreEqual(2, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0x17, target.Packed23);
            Assert.AreEqual(0x27, target.Packed34);
            Assert.AreEqual(0x27, target.Packed44);

            target = new TeamPlayerId(17);
            Assert.AreEqual(17, target.PlayerNumber);
            Assert.AreEqual(3, target.TeamNumber);
            Assert.AreEqual(1, target.TeamPlayerNumber);
            Assert.AreEqual(0x18, target.Packed23);
            Assert.AreEqual(0x30, target.Packed34);
            Assert.AreEqual(0x30, target.Packed44);

            target = new TeamPlayerId(24);
            Assert.AreEqual(24, target.PlayerNumber);
            Assert.AreEqual(3, target.TeamNumber);
            Assert.AreEqual(8, target.TeamPlayerNumber);
            Assert.AreEqual(0x1f, target.Packed23);
            Assert.AreEqual(0x37, target.Packed34);
            Assert.AreEqual(0x37, target.Packed44);
        }
Example #19
0
        private bool AssignTeamAndPlayer(int requestedTeam, Player newPlayer)
        {
            int assignedTeamNumber = 0;
            var assignedPlayerNumber = 0;

            if (_players.Count >= TeamPlayerId.MaximumPlayerNumber)
            {
                Log.Add(Log.Severity.Information, "Cannot add player. The game is full.");
                return false;
            }

            if (GameDefinition.IsTeamGame)
            {
                var isTagMasterGame = (
                    GameDefinition.GameType == GameType.TagMasterHideAndSeek ||
                    GameDefinition.GameType == GameType.TagMasterHuntThePrey ||
                    GameDefinition.GameType == GameType.HuntTheTagMasterTwoTeams);

                // Count the players on each team and find the smallest team
                var teamPlayerCounts = new int[_gameDefinition.TeamCount];
                var smallestTeamNumber = 0;
                var smallestTeamPlayerCount = 8;
                for (var teamNumber = 1; teamNumber <= _gameDefinition.TeamCount; teamNumber++)
                {
                    var teamPlayerCount = 0;
                    foreach (var player in _players)
                    {
                        if (player.TeamPlayerId.TeamNumber == teamNumber) teamPlayerCount++;
                    }

                    // In Tag Master games, team 1 is full once it has a player
                    if (isTagMasterGame && teamNumber == 1 && teamPlayerCount > 0) teamPlayerCount = 8;

                    if (teamPlayerCount < smallestTeamPlayerCount)
                    {
                        smallestTeamNumber = teamNumber;
                        smallestTeamPlayerCount = teamPlayerCount;
                    }
                    teamPlayerCounts[teamNumber - 1] = teamPlayerCount;
                }

                if (smallestTeamNumber == 0)
                {
                    Log.Add(Log.Severity.Information, "All teams are full.");
                    return false;
                }

                if (requestedTeam > 0 &&
                    requestedTeam <= _gameDefinition.TeamCount &&
                    teamPlayerCounts[requestedTeam - 1] < 8)
                {
                    assignedTeamNumber = requestedTeam;
                }
                else
                {
                    assignedTeamNumber = smallestTeamNumber;
                }

                for (var playerNumber = 1; playerNumber <= 8; playerNumber++)
                {
                    if (_players.Player(new TeamPlayerId(assignedTeamNumber, playerNumber)) == null)
                    {
                        assignedPlayerNumber = playerNumber;
                        break;
                    }
                }
            }
            else
            {
                // Assign player to the first open player number
                for (var playerNumber = 1; playerNumber <= 24; playerNumber++)
                {
                    var teamPlayerId = new TeamPlayerId(playerNumber);
                    if (_players.Player(teamPlayerId) != null) continue;
                    assignedTeamNumber = teamPlayerId.TeamNumber;
                    assignedPlayerNumber = playerNumber;
                    break;
                }
            }

            if (assignedTeamNumber == 0 || assignedPlayerNumber == 0)
            {
                Log.Add(Log.Severity.Warning, "Unable to assign a player number.");
                return false;
            }

            if (_gameDefinition.IsTeamGame)
            {
                newPlayer.TeamPlayerId = new TeamPlayerId(assignedTeamNumber, assignedPlayerNumber);
            }
            else
            {
                newPlayer.TeamPlayerId = new TeamPlayerId(assignedPlayerNumber);
            }

            newPlayer.Team = Teams.Team(assignedTeamNumber);
            Teams.Team(assignedTeamNumber).Players.Add(newPlayer);

            return true;
        }
        public void ToStringTest1()
        {
            var target = new TeamPlayerId(0);
            Assert.AreEqual("T0:P0", target.ToString(true));

            target = new TeamPlayerId(1);
            Assert.AreEqual("T1:P1", target.ToString(true));

            target = new TeamPlayerId(8);
            Assert.AreEqual("T1:P8", target.ToString(true));

            target = new TeamPlayerId(9);
            Assert.AreEqual("T2:P1", target.ToString(true));

            target = new TeamPlayerId(16);
            Assert.AreEqual("T2:P8", target.ToString(true));

            target = new TeamPlayerId(17);
            Assert.AreEqual("T3:P1", target.ToString(true));

            target = new TeamPlayerId(24);
            Assert.AreEqual("T3:P8", target.ToString(true));
        }
Example #21
0
        private void CalculateScoresHuntTheTagMasterTwoTeams()
        {
            var teamCount = GameDefinition.TeamCount;
            var teamSurvivedPlayerCounts = new int[teamCount];
            var teamScoreTotals = new int[teamCount];

            // Calculate player scores
            foreach (var player in _players)
            {
                var score = 0;

                for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
                {
                    for (var teamPlayerNumber = 1; teamPlayerNumber <= 8; teamPlayerNumber++)
                    {
                        var playerNumber = new TeamPlayerId(teamNumber, teamPlayerNumber).PlayerNumber;

                        if (player.TeamPlayerId.TeamNumber == 1) // Tag Master
                        {
                            if (teamNumber != 1) // vs other players
                            {
                                // The Tag Master loses 1 point for each tag they received from other players
                                score -= player.TaggedByPlayerCounts[playerNumber - 1];

                                // The Tag Master receives 2 points for each tag they land on other players
                                score += 2*player.TaggedPlayerCounts[playerNumber - 1];
                            }
                        }
                        else // other players
                        {
                            if (teamNumber == 1) // vs Tag Master
                            {
                                // Players lose 1 point for each tag they received from the Tag Master
                                score -= player.TaggedByPlayerCounts[playerNumber - 1];

                                // Players receive 2 points for each tag they land on the Tag Master
                                score += 2*player.TaggedPlayerCounts[playerNumber - 1];
                            }
                            else if (teamNumber == player.TeamPlayerId.TeamNumber) // vs same team
                            {
                                // Players lose 2 points for each tag they land on players on their own team
                                score -= 2*player.TaggedPlayerCounts[playerNumber - 1];
                            }
                            // Score is not affected by players tagging or being tagged by the other team
                        }
                    }
                }

                player.Score = score;
                teamScoreTotals[player.TeamPlayerId.TeamNumber - 1] += score;

                if (player.Survived) teamSurvivedPlayerCounts[player.TeamPlayerId.TeamNumber - 1]++;
            }

            // Calculate team scores
            for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
            {
                var teamScore = teamScoreTotals[teamNumber - 1];
                Teams.Team(teamNumber).Score = teamScore;
                Log.Add(Log.Severity.Information, "Team {0} had {1} surviving players.", teamNumber, teamSurvivedPlayerCounts[teamNumber - 1]);
                Log.Add(Log.Severity.Information, "The total score of the team was {0}.", teamScore);
            }

            Teams.CalculateRanks();
            Players.CalculateRanks();

            // Adjust the ranks based on whether or not the Tag Master survived
            if (Players.Player(new TeamPlayerId(1, 1)).Survived) // The Tag Master survived
            {
                Teams.Team(1).Rank = 1;

                if (Teams.Team(2).Rank < Teams.Team(3).Rank)
                {
                    Teams.Team(2).Rank = 2;
                    Teams.Team(3).Rank = 3;
                }
                else if (Teams.Team(2).Rank == Teams.Team(3).Rank)
                {
                    Teams.Team(2).Rank = 2;
                    Teams.Team(3).Rank = 2;
                }
                else
                {
                    Teams.Team(2).Rank = 3;
                    Teams.Team(3).Rank = 2;
                }
            }
            else // the Tag Master did not survive
            {
                Teams.Team(1).Rank = 3;

                if (Teams.Team(2).Rank < Teams.Team(3).Rank)
                {
                    Teams.Team(2).Rank = 1;
                    Teams.Team(3).Rank = 2;
                }
                else if (Teams.Team(2).Rank == Teams.Team(3).Rank)
                {
                    Teams.Team(2).Rank = 1;
                    Teams.Team(3).Rank = 1;
                }
                else
                {
                    Teams.Team(2).Rank = 2;
                    Teams.Team(3).Rank = 1;
                }
            }
        }
Example #22
0
        private void CalculateScoresOneOnOne()
        {
            var teamCount = GameDefinition.TeamCount;
            var teamSurvivedPlayerCounts = new int[teamCount];
            var teamScoreTotals = new int[teamCount];

            // Calculate player scores
            foreach (var player in _players)
            {
                // Players lose 1 point for each tag they receive from another player
                var score = -player.TagsTaken;

                for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
                {
                    for (var playerNumber = 1; playerNumber <= 8; playerNumber++)
                    {
                        var teamPlayerId = new TeamPlayerId(teamNumber, playerNumber);
                        if (player.TeamPlayerId.TeamNumber == teamNumber)
                        {
                            // Players lose 2 points for each tag they land on players on their own team
                            score -= 2*player.TaggedPlayerCounts[teamPlayerId.PlayerNumber - 1];
                        }
                        else
                        {
                            // Players receive 2 points for each tag they land on their principal opponent
                            // Players receive 1 point for each tag they land on other players from other teams
                            var isPrincipalOpponent = playerNumber == player.TeamPlayerId.TeamPlayerNumber;
                            var multiplier = isPrincipalOpponent ? 2 : 1;
                            score += multiplier*player.TaggedPlayerCounts[teamPlayerId.PlayerNumber - 1];
                        }
                    }
                }

                player.Score = score;
                teamScoreTotals[player.TeamPlayerId.TeamNumber - 1] += score;

                if (player.Survived) teamSurvivedPlayerCounts[player.TeamPlayerId.TeamNumber - 1]++;
            }

            // Calculate team scores
            for (var teamNumber = 1; teamNumber <= teamCount; teamNumber++)
            {
                var teamScore = teamScoreTotals[teamNumber - 1];
                Teams.Team(teamNumber).Score = teamScore;
                // TODO: Break ties based on survived player count
                Log.Add(Log.Severity.Information, "Team {0} had {1} surviving players.", teamNumber, teamSurvivedPlayerCounts[teamNumber - 1]);
                Log.Add(Log.Severity.Information, "The total score of the team was {0}.", teamScore);
            }

            Teams.CalculateRanks();
            Players.CalculateRanks();
        }
Example #23
0
        public static Packet RequestTagReport(UInt16 gameId, TeamPlayerId teamPlayerId)
        {
            var packet = new Packet();
            packet.Type = PacketType.RequestTagReport;
            packet.Data.Add(new Signature(SignatureType.Data, gameId));
            packet.Data.Add(new Signature(SignatureType.Data, teamPlayerId.Packed44));
            packet.Data.Add(new Signature(SignatureType.Data, 0x0f)); // TODO: Magic Number
            packet.PopulateChecksum();

            return packet;
        }