protected override void Awake() { base.Awake(); blueContainer = GetUIContainer <TeamContainer>(0); redContainer = GetUIContainer <TeamContainer>(1); }
// Use this for initialization void Start() { teams.getData(); chosenTeam = teams.getTeamByID(PlayerPrefs.GetInt("selectedTeam")); house = GameObject.FindGameObjectWithTag("Defence Point"); GameObject dynFind = GameObject.Find("Dynamic Objects"); if (dynFind != null) { dynamicObjectHolder = dynFind; } else { dynamicObjectHolder = new GameObject("Dynamic Objects"); } //Jordan Add Power Code for (int i = 0; i < chosenTeam.teamArray.Length; i++) { Debug.Log("PC: " + chosenTeam.teamArray[i].powerClass); gameObject.AddComponent(chosenTeam.teamArray[i].powerClass); Debug.Log("PC: " + chosenTeam.teamArray[i].powerClass + "Out"); } Component[] c = gameObject.GetComponents(typeof(Component)); for (int i = 0; i < 5; i++) { gameObject.AddComponent(c[0].GetType()); } }
public HttpResponseMessage Get(string tenant_id) { List <TeamContainer> nulledteams = new List <TeamContainer>(); var Teams = TeamService.GetAll().Where(o => o.Owner == tenant_id); if (Teams == null) { return(Request.CreateResponse(HttpStatusCode.NotFound, "No content or wrong tenant id")); } else { foreach (Team t in Teams) { TeamContainer tc = new TeamContainer(); tc.TeamID = t.TeamID; tc.TeamName = t.TeamName; tc.TeamDescription = t.TeamDescription; nulledteams.Add(tc); } return(Request.CreateResponse(HttpStatusCode.OK, nulledteams)); } }
public PropertyBag(InfiniminerGame gameInstance) { // Initialize our network device. NetPeerConfiguration netConfig = new NetPeerConfiguration("InfiniminerPlus"); netConfig.EnableMessageType(NetIncomingMessageType.DiscoveryResponse); netConfig.EnableMessageType(NetIncomingMessageType.ErrorMessage); netConfig.EnableMessageType(NetIncomingMessageType.DebugMessage); netConfig.EnableMessageType(NetIncomingMessageType.WarningMessage); netClient = new NetClient(netConfig); //netClient.SimulatedMinimumLatency = 0.1f; //netClient.SimulatedLatencyVariance = 0.05f; //netClient.SimulatedLoss = 0.1f; //netClient.SimulatedDuplicates = 0.05f; netClient.Start(); // Initialize engines. Engines = new Dictionary <string, Tuple <IEngine, Type> >(); RegisterEngine(new BlockEngine(gameInstance), "blockEngine"); RegisterEngine(new InterfaceEngine(gameInstance), "interfaceEngine"); RegisterEngine(new PlayerEngine(gameInstance), "playerEngine"); RegisterEngine(new SkyplaneEngine(gameInstance), "skyplaneEngine"); RegisterEngine(new ParticleEngine(gameInstance), "particleEngine"); PlayerContainer = new PlayerContainer(); SettingsContainer = new SettingsContainer(); ChatContainer = new ChatContainer(); TeamContainer = new TeamContainer(); TeamContainer.BeaconList = new Dictionary <Vector3, Beacon>(); PlayerList = new Dictionary <uint, Player>(); // Create a camera. PlayerContainer.PlayerCamera = new Camera(gameInstance.GraphicsDevice); UpdateCamera(); // Load sounds. if (!gameInstance.NoSound) { soundList[InfiniminerSound.DigDirt] = gameInstance.Content.Load <SoundEffect>("sounds/dig-dirt"); soundList[InfiniminerSound.DigMetal] = gameInstance.Content.Load <SoundEffect>("sounds/dig-metal"); soundList[InfiniminerSound.Ping] = gameInstance.Content.Load <SoundEffect>("sounds/ping"); soundList[InfiniminerSound.ConstructionGun] = gameInstance.Content.Load <SoundEffect>("sounds/build"); soundList[InfiniminerSound.Death] = gameInstance.Content.Load <SoundEffect>("sounds/death"); soundList[InfiniminerSound.CashDeposit] = gameInstance.Content.Load <SoundEffect>("sounds/cash"); soundList[InfiniminerSound.ClickHigh] = gameInstance.Content.Load <SoundEffect>("sounds/click-loud"); soundList[InfiniminerSound.ClickLow] = gameInstance.Content.Load <SoundEffect>("sounds/click-quiet"); soundList[InfiniminerSound.GroundHit] = gameInstance.Content.Load <SoundEffect>("sounds/hitground"); soundList[InfiniminerSound.Teleporter] = gameInstance.Content.Load <SoundEffect>("sounds/teleport"); soundList[InfiniminerSound.Jumpblock] = gameInstance.Content.Load <SoundEffect>("sounds/jumpblock"); soundList[InfiniminerSound.Explosion] = gameInstance.Content.Load <SoundEffect>("sounds/explosion"); soundList[InfiniminerSound.RadarHigh] = gameInstance.Content.Load <SoundEffect>("sounds/radar-high"); soundList[InfiniminerSound.RadarLow] = gameInstance.Content.Load <SoundEffect>("sounds/radar-low"); soundList[InfiniminerSound.RadarSwitch] = gameInstance.Content.Load <SoundEffect>("sounds/switch"); } }
public void TestGetAllTeamsFromDatabase() { TeamContainer teamContainer = new TeamContainer(); List <Team> teams = new List <Team>(); teams = teamContainer.GetAllTeams(); Assert.AreEqual("Ferrari", teams[0].Name); Assert.AreEqual("Justin van de laar", teams[0].Director); Assert.AreEqual(12, teams.Count); }
public void GetATeamFromDatabaseById() { int id = 1; TeamContainer teamContainer = new TeamContainer(); Team team = teamContainer.GetTeam(id); Assert.AreEqual("Mercedes", team.Name); Assert.AreEqual("Justin Rijgersberg", team.Director); id = 0; teamContainer = new TeamContainer(); team = teamContainer.GetTeam(id); Assert.AreEqual("Ferrari", team.Name); Assert.AreEqual("Justin van de laar", team.Director); }
private void carsControl1_conClick_1(object sender, EventArgs e) { CarsControl carbt = (CarsControl)sender; if (carbt.Clicked || carbt.Entered) { Teams p = new CONTROLS.Teams() { Size = TeamContainer.Size, Id = carbt.CarID, CenterId = carbt.CenterID }; TeamContainer.SuspendLayout(); TeamContainer.Controls.Add(p); TeamContainer.ResumeLayout(); } else { TeamContainer.Controls.Clear(); } }
TeamContainer[] cacheTeams(int teamCount) { TeamContainer[] tempTeamCache = new TeamContainer[teamCount]; int i = 0; //node is the complete team node with all the character ID's in it as children //i increments through the temp cache object foreach (XmlNode node in teamList) { //Temporary Team Container, removes null reference issues TeamContainer tempTeamContainer = new TeamContainer(); tempTeamContainer.teamArray = new CharacterContainer[teamSize]; //Increments through the XML datas child nodes for (int j = 0; j < teamSize; j++) { foreach (CharacterContainer cont in characterCache) { CharacterContainer temp = new CharacterContainer(); int nodeid; int.TryParse(node.ChildNodes[j].InnerText, out nodeid); //If the IDs match the container object is populated and put in to the temp team container if (cont.id == nodeid) { temp.iconTexture = cont.iconTexture; temp.id = cont.id; temp.powerClass = cont.powerClass; tempTeamContainer.teamArray[j] = temp; break; } } } //the teap team container is pushed to the temp team cache, this will happen even if the ID couldn't be found //it will add a blank object as if the characters id is -1 tempTeamCache[i] = tempTeamContainer; i++; } return(tempTeamCache); }
// GET: /Team/5?tenant-id public HttpResponseMessage Get(string tenant_id, int id) { Team t = TeamService.GetById(id); if (t == null) { return(Request.CreateResponse(HttpStatusCode.NotFound, "Incorrect team id")); } else if (t.Owner != tenant_id) { return(Request.CreateResponse(HttpStatusCode.Forbidden, "You are not allowed, check your tenant id")); } else { TeamContainer tc = new TeamContainer(); tc.TeamID = t.TeamID; tc.TeamName = t.TeamName; tc.TeamDescription = t.TeamDescription; return(Request.CreateResponse(HttpStatusCode.OK, tc)); } }
public TechLead(string name, string surname) : base(name, surname) { team = new TeamContainer<Programmer>(); }
public AnalyticsLead(string name, string surname) : base(name, surname) { team = new TeamContainer<Analyst>(); }
public QALead(string name, string surname) : base(name, surname) { team = new TeamContainer<Tester>(); }
public TeamContainerTests() { container = new TeamContainer(); team = new Team("Mercedes"); }
public Competition(List <Team> LTeams) { DateOfCreation = DateTime.Now.ToString("D") + " " + DateTime.Now.ToString("H-mm-ss"); Teams = new TeamContainer(LTeams); }
public Competition() { //AutoClosingMessageBox.Show("Test","Test", 4000); DateOfCreation = DateTime.Now.ToString("D") + " " + DateTime.Now.ToString("H-mm-ss"); Teams = new TeamContainer(new List <Team>()); }