static int Close(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); obj.Close(); return(0); }
static int SendMessage(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Teacher.Manager.NetworkManager obj = (Teacher.Manager.NetworkManager)LuaScriptMgr.GetUnityObjectSelf(L, 1, "Teacher.Manager.NetworkManager"); Teacher.ByteBuffer arg0 = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObject(L, 2, typeof(Teacher.ByteBuffer)); obj.SendMessage(arg0); return(0); }
static int ToBytes(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); byte[] o = obj.ToBytes(); LuaScriptMgr.PushArray(L, o); return(1); }
static int WriteBytes(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); byte[] objs0 = LuaScriptMgr.GetArrayNumber <byte>(L, 2); obj.WriteBytes(objs0); return(0); }
static int AddEvent(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); Teacher.ByteBuffer arg1 = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObject(L, 2, typeof(Teacher.ByteBuffer)); Teacher.Manager.NetworkManager.AddEvent(arg0, arg1); return(0); }
static int WriteInt(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); obj.WriteInt(arg0); return(0); }
static int ReadBuffer(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); LuaStringBuffer o = obj.ReadBuffer(); LuaScriptMgr.Push(L, o); return(1); }
static int WriteBuffer(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); Teacher.ByteBuffer obj = (Teacher.ByteBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "Teacher.ByteBuffer"); LuaStringBuffer arg0 = LuaScriptMgr.GetStringBuffer(L, 2); obj.WriteBuffer(arg0); return(0); }
static int _CreateTeacher_ByteBuffer(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { Teacher.ByteBuffer obj = new Teacher.ByteBuffer(); LuaScriptMgr.PushObject(L, obj); return(1); } else if (count == 1) { byte[] objs0 = LuaScriptMgr.GetArrayNumber <byte>(L, 1); Teacher.ByteBuffer obj = new Teacher.ByteBuffer(objs0); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Teacher.ByteBuffer.New"); } return(0); }