public override void Dispose() { base.Dispose(); _tcp.Dispose(); _reader.Dispose(); }
public void CanReadWriteData() { TcpReader connectingClient = null; using var connector = new TcpConnector(out ushort port); connector.ClientConnected += Continue; connectingClient = new TcpReader(IPAddress.Any, port); bool finished = false; int? receivedAtClient = default; // int receivedAtListener = default; void Continue(object sender, NetworkStream e) { //Write to client / Read from client e.WriteByte(123); receivedAtClient = connectingClient.Read(1)[0]; //Write to listener / Read from listener // connectingClient?.GetStream().WriteByte(213); // receivedAtListener = e.ReadByte(); finished = true; } while (!finished) { Thread.Sleep(10); } Assert.AreEqual(123, receivedAtClient); // Assert.AreEqual(213, receivedAtListener); connectingClient?.Dispose(); }