public bool OnPressed(TauAction action)
        {
            if (Judged)
            {
                return(false);
            }

            validActionPressed = HitActions.Contains(action);

            var result = UpdateResult(true);

            if (IsHit)
            {
                HitAction = action;
            }

            return(result);
        }
 public void OnReleased(TauAction action)
 {
 }