private void SetTaskSkills(TaskSkills newSkills)
 {
     taskSkills.mining         = newSkills.mining;
     taskSkills.woodcutting    = newSkills.woodcutting;
     taskSkills.blacksmithing  = newSkills.blacksmithing;
     taskSkills.weaponCrafting = newSkills.weaponCrafting;
     taskSkills.armorCrafting  = newSkills.armorCrafting;
     taskSkills.tailoring      = newSkills.tailoring;
     taskSkills.farming        = newSkills.farming;
     taskSkills.construction   = newSkills.construction;
     taskSkills.sailing        = newSkills.sailing;
 }
 public void ImproveTaskSkill(TaskSkills targetSkill, float bonusValue)
 {
     //targetSkill += bonusValue;
 }