private void SetTaskSkills(TaskSkills newSkills) { taskSkills.mining = newSkills.mining; taskSkills.woodcutting = newSkills.woodcutting; taskSkills.blacksmithing = newSkills.blacksmithing; taskSkills.weaponCrafting = newSkills.weaponCrafting; taskSkills.armorCrafting = newSkills.armorCrafting; taskSkills.tailoring = newSkills.tailoring; taskSkills.farming = newSkills.farming; taskSkills.construction = newSkills.construction; taskSkills.sailing = newSkills.sailing; }
public void ImproveTaskSkill(TaskSkills targetSkill, float bonusValue) { //targetSkill += bonusValue; }