private bool isPlayerNearSign = false; //is player near sign private void Start() { taskManagement = FindObjectOfType <TaskManagement>(); //get taskmanagement announcer = GameObject.FindGameObjectWithTag("HUD_Announcer").GetComponent <Text>(); //get hud announcer if (taskInfo.task != string.Empty && (taskManagement.IsTaskAdded(taskManagement.currentTasks, taskInfo.taskID) >= 0 || taskManagement.IsTaskAdded(taskManagement.completedTasks, taskInfo.taskID) >= 0)) //if task added/completed { image.enabled = false; //hide task image } }