/// <summary>
    /// 进入练习
    /// </summary>
    /// <param name="expId"></param>
    public void EnterPratice(int expId)
    {
        // 判断没有退出的话先退出
        if (mIsInPractiseMode)
        {
            LeavePratice();
        }
        if (ExperimentTaskDic != null && ExperimentTaskDic.ContainsKey(expId))
        {
            mIsInPractiseMode = true;

            TaskEventManager.GetInstance().RegEvent((int)TaskEventType.ParamNone, OnTaskStep);
            TaskEventManager.GetInstance().RegEvent((int)TaskEventType.ParamOne, OnTaskStep);
            TaskEventManager.GetInstance().RegEvent((int)TaskEventType.ParamTwo, OnTaskStep);
            TaskEventManager.GetInstance().RegEvent((int)TaskEventType.ParamThree, OnTaskStep);
            TaskEventManager.GetInstance().RegEvent((int)TaskEventType.ParamFour, OnTaskStep);

            LoadCurExperimentTask(expId);
        }
    }