private void Start() { GameManager.instance.playerController = this; GameManager.instance.onTargetingMode.AddListener(OnTargetMode); GameManager.instance.onNormalMode.AddListener(OnNormalMode); GameManager.instance.onActionMode.AddListener(OnNormalMode); ActionManager.instance.onChainActivationEnabled.AddListener((b) => chainIndicator.SetActive(b)); chainIndicator.SetActive(false); _targeter.Deactivate(); }