Example #1
0
        /// <summary>
        /// Applies this effect to target
        /// </summary>
        public void ApplyTo(Targetable target, float accuracy)
        {
            var scaledDamage = damage * accuracy;
            var scaledHeal   = heal * accuracy;

            if (healFirst)
            {
                target.ReceiveHeal(scaledHeal);
                target.ReceiveDamage(scaledDamage);
            }
            else
            {
                target.ReceiveHeal(scaledHeal);
                target.ReceiveDamage(scaledDamage);
            }
        }