Example #1
0
        public override void UpdateEffect()
        {
            elapsed += Time.deltaTime;

            if (elapsed > EffectDuration / EffectRate)
            {
                if (StatIndex == 28)
                {
                    TargetStats.ModifyHealth(EffectPower);
                }
                else
                {
                    TargetStats.ModifyMana(EffectPower);
                }

                elapsed = 0;
            }

            base.UpdateEffect();
        }