Example #1
0
        protected override void OnNodeGUI()
        {
            if (TargetNode.MaxChance <= 0)
            {
                TargetNode.UpdateMaxChance();
            }
            TargetNode.UpdateConnectedOutputSockets();

            DrawNodeBody();
            DrawSocketsList(Node.InputSockets);
            DrawSocketsList(Node.OutputSockets);
            DrawAddSocketButton(SocketDirection.Output, ConnectionMode.Override, typeof(WeightedConnection));
        }