public static Func <bool, bool, bool> GetModeFunction(TargetGroupMode mode) { switch (mode) { default: case TargetGroupMode.Set: return(Right); case TargetGroupMode.AND: return(And); case TargetGroupMode.OR: return(Or); case TargetGroupMode.XOR: return(Xor); } }
protected static Texture2D GetIcon(TargetGroupMode mode) { switch (mode) { default: case TargetGroupMode.Set: return(HISet); case TargetGroupMode.AND: return(HIAND); case TargetGroupMode.OR: return(HIOR); case TargetGroupMode.XOR: return(HIXOR); } }