Example #1
0
        private void createItems()
        {
            GameObject itemInstance;

            Target.Container targetsContainer = new Target.Container();
            targetsContainer.createItemsForLevel1();

            Debug.Log("Turgets Size: " + targetsContainer.targets.Count);
            for (int i = 0; i < targetsContainer.targets.Count; i++)
            {
                itemInstance = (GameObject)Instantiate(itemPrefub, transform);
                Item item = itemInstance.GetComponent <Item> ();
                item.itemIndex = i;
            }
        }
Example #2
0
 public void Start()
 {
     targetsContainer = Target.Container.Load(Path.Combine(Application.dataPath, Target.Container.FILE_NAME));
 }