Example #1
0
        /// <summary>
        /// 大火圈攻击
        /// </summary>
        /// <param name="nPower">伤害值</param>
        /// <param name="nX">坐标X</param>
        /// <param name="nY">坐标Y</param>
        /// <param name="nRage">攻击范围</param>
        /// <returns></returns>
        internal bool MagBigExplosion(int nPower, int nX, int nY, int nRage)
        {
            bool result = false;
            List <TBaseObject> BaseObjectList = new List <TBaseObject>();

            this.m_btDirection = M2Share.GetNextDirection(this.m_nCurrX, this.m_nCurrY, this.m_TargetCret.m_nCurrX, this.m_TargetCret.m_nCurrY);// 调整火龙的方向
            try
            {
                BaseObjectList = this.GetMapBaseObjects(this.m_PEnvir, nX, nY, nRage);
                foreach (var TargeTBaseObject in BaseObjectList)
                {
                    if (TargeTBaseObject != null)
                    {
                        if (TargeTBaseObject.m_boDeath || (TargeTBaseObject.m_boGhost))
                        {
                            continue;
                        }
                        if (this.IsProperTarget(TargeTBaseObject))
                        {
                            this.SetTargetCreat(TargeTBaseObject);
                            TargeTBaseObject.SendMsg(this, Grobal2.RM_MAGSTRUCK, 0, nPower, 0, 0, "");
                            result = true;
                        }
                    }
                }
            }
            finally
            {
                Dispose(BaseObjectList);
            }
            return(result);
        }
Example #2
0
        /// <summary>
        /// 小火圈攻击
        /// </summary>
        /// <param name="nPower"></param>
        /// <param name="nX"></param>
        /// <param name="nY"></param>
        /// <param name="nRage"></param>
        /// <returns></returns>
        private bool MagBigExplosion(int nPower, int nX, int nY, int nRage)
        {
            bool result;
            List <TBaseObject> BaseObjectList;
            TBaseObject        TargeTBaseObject;
            TFireBurnEvent     FireBurnEvent;

            result         = false;
            BaseObjectList = new List <TBaseObject>();
            try
            {
                FireBurnEvent = new TFireBurnEvent(this, nX, nY, Grobal2.ET_FIREDRAGON, 4000, 0);// 客户端显示小火圈效果
                M2Share.g_EventManager.AddEvent(FireBurnEvent);
                this.GetMapBaseObjects(this.m_PEnvir, nX, nY, nRage, BaseObjectList);
                if (BaseObjectList.Count > 0)
                {
                    for (int I = 0; I < BaseObjectList.Count; I++)
                    {
                        TargeTBaseObject = BaseObjectList[I];
                        if (TargeTBaseObject != null)
                        {
                            if (TargeTBaseObject.m_boDeath || (TargeTBaseObject.m_boGhost))
                            {
                                continue;
                            }
                            if (this.IsProperTarget(TargeTBaseObject))
                            {
                                this.SetTargetCreat(TargeTBaseObject);
                                TargeTBaseObject.SendMsg(this, Grobal2.RM_MAGSTRUCK, 0, nPower, 0, 0, "");
                                result = true;
                            }
                        }
                    }
                }
            }
            finally
            {
                Dispose(BaseObjectList);
            }
            return(result);
        }
Example #3
0
        // 大火圈攻击
        private bool MagBigExplosion(int nPower, int nX, int nY, int nRage)
        {
            bool result;
            List <TBaseObject> BaseObjectList;
            TBaseObject        TargeTBaseObject;

            result             = false;
            this.m_btDirection = M2Share.GetNextDirection(this.m_nCurrX, this.m_nCurrY, this.m_TargetCret.m_nCurrX, this.m_TargetCret.m_nCurrY);// 调整火龙的方向
            BaseObjectList     = new List <TBaseObject>();
            try
            {
                this.GetMapBaseObjects(this.m_PEnvir, nX, nY, nRage, BaseObjectList);
                if (BaseObjectList.Count > 0)
                {
                    for (int I = 0; I < BaseObjectList.Count; I++)
                    {
                        TargeTBaseObject = BaseObjectList[I];
                        if (TargeTBaseObject != null)
                        {
                            if (TargeTBaseObject.m_boDeath || (TargeTBaseObject.m_boGhost))
                            {
                                continue;
                            }
                            if (this.IsProperTarget(TargeTBaseObject))
                            {
                                this.SetTargetCreat(TargeTBaseObject);
                                TargeTBaseObject.SendMsg(this, Grobal2.RM_MAGSTRUCK, 0, nPower, 0, 0, "");
                                result = true;
                            }
                        }
                    }
                }
            }
            finally
            {
                Dispose(BaseObjectList);
            }
            return(result);
        }
Example #4
0
        // 喷出蜘蛛网   被蜘蛛网包围,只能走动,不能跑动
        private void SpiderMagicAttack(int nPower, int nX, int nY, int nRage)
        {
            List <TBaseObject> BaseObjectList;
            TBaseObject        TargeTBaseObject;

            BaseObjectList = new List <TBaseObject>();
            try
            {
                BaseObjectList = GetMapBaseObjects(m_PEnvir, nX, nY, nRage);
                if (BaseObjectList.Count > 0)
                {
                    for (int I = 0; I < BaseObjectList.Count; I++)
                    {
                        TargeTBaseObject = BaseObjectList[I];
                        if (IsProperTarget(TargeTBaseObject))
                        {
                            if (TargeTBaseObject.m_btRaceServer == Grobal2.RC_HEROOBJECT)
                            {
                                // 英雄锁定后,不打锁定怪
                                if (!((THeroObject)(TargeTBaseObject)).m_boTarget)
                                {
                                    TargeTBaseObject.SetTargetCreat(this);
                                }
                            }
                            else
                            {
                                TargeTBaseObject.SetTargetCreat(this);
                            }
                            TargeTBaseObject.SendMsg(this, Grobal2.RM_MAGSTRUCK, 0, nPower, 0, 0, "");
                            TargeTBaseObject.MakeSpiderMag(7);// 中蛛网,不能跑动   //改变角色状态
                        }
                    }
                }
            }
            finally
            {
                // BaseObjectList.Free;
            }
        }
Example #5
0
        public unsafe override void Run()
        {
            IList <TPlayObject> BaseObjectList;
            TBaseObject         TargeTBaseObject;
            int nSePwr;
            int nPwr;

            if ((HUtil32.GetTickCount() - m_dwRunTick) > 3000)
            {
                m_dwRunTick    = HUtil32.GetTickCount();
                BaseObjectList = new List <TPlayObject>();
                try
                {
                    if (this.m_Envir != null)
                    {
                        this.m_Envir.GeTBaseObjects(this.m_nX, this.m_nY, true, BaseObjectList);
                        if (BaseObjectList.Count > 0)
                        {
                            for (int I = 0; I < BaseObjectList.Count; I++)
                            {
                                TargeTBaseObject = BaseObjectList[I];
                                nSePwr           = this.m_nDamage;
                                if ((TargeTBaseObject != null) && (this.m_OwnBaseObject != null))
                                {
                                    if ((!this.m_OwnBaseObject.m_boRobotObject))
                                    {
                                        if ((this.m_OwnBaseObject.IsProperTarget(TargeTBaseObject)))
                                        {
                                            if ((m_nType == Grobal2.ET_FIRE)) // 英雄火墙
                                            {
                                                if ((this.m_OwnBaseObject.m_btRaceServer == Grobal2.RC_HEROOBJECT))
                                                {
                                                    this.m_OwnBaseObject.m_ExpHitter = TargeTBaseObject;
                                                }
                                                if (((this.m_OwnBaseObject.m_btRaceServer == Grobal2.RC_PLAYOBJECT) ||
                                                     (this.m_OwnBaseObject.m_btRaceServer == Grobal2.RC_HEROOBJECT)) && boReadSkill)
                                                {
                                                    nPwr = 0;
                                                    if (TargeTBaseObject.m_btRaceServer == Grobal2.RC_PLAYOBJECT)
                                                    {
                                                        nPwr = M2Share.MagicManager.GetNGPow(TargeTBaseObject, ((TPlayObject)(TargeTBaseObject)).m_MagicSkill_213, nTwoPwr);// 静之火墙
                                                    }
                                                    else if (TargeTBaseObject.m_btRaceServer == Grobal2.RC_HEROOBJECT)
                                                    {
                                                        nPwr = M2Share.MagicManager.GetNGPow(TargeTBaseObject, ((THeroObject)(TargeTBaseObject)).m_MagicSkill_213, nTwoPwr);// 静之火墙
                                                    }
                                                    nSePwr = nSePwr - nPwr;
                                                    if (nSePwr < 0)
                                                    {
                                                        nSePwr = 0;
                                                    }
                                                }
                                            }
                                            TargeTBaseObject.SendMsg(this.m_OwnBaseObject, Grobal2.RM_MAGSTRUCK_MINE, 0, nSePwr, 0, 0, "");
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                finally
                {
                    Dispose(BaseObjectList);
                }
            }
            base.Run();
        }