Example #1
0
    void Start()
    {
#if UNITY_ANDROID
        // Attach our thread to the java vm; obviously the main thread is already attached but this is good practice..
        if (Application.platform == RuntimePlatform.Android)
        {
            UnityEngine.AndroidJNI.AttachCurrentThread();
        }
#endif

        Dictionary <String, System.Object> connectFlags = new Dictionary <String, System.Object>();

        // Connect to the Tapjoy servers.
        if (Application.platform == RuntimePlatform.Android)
        {
            // Enable logging
            connectFlags.Add(ENABLE_LOGGING_ANDROID, true);

            // If you are not using Tapjoy Managed currency, you would set your own user ID here.
            //  connectFlags.Add("user_id", "A_UNIQUE_USER_ID");

            // You can also set your event segmentation parameters here.
            //  Dictionary<String, System.Object> segmentationParams = new Dictionary<String, System.Object>();
            //  segmentationParams.Add("iap", true);
            //  connectFlags.Add("segmentation_params", segmentationParams);

            TapjoyPlugin.RequestTapjoyConnect("0143ffbe-3975-417d-b04f-6cf9b9fb30e6",                   // YOUR APP ID GOES HERE
                                              "DxEmLGJ6W3iiPxpup9rv",                                   // YOUR SECRET KEY GOES HERE
                                              connectFlags);                                            // YOUR CONNECT FLAGS
        }
        else if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            // Enable logging
            connectFlags.Add(ENABLE_LOGGING_IOS, true);

            // Add other connect flags
            connectFlags.Add("TJC_OPTION_COLLECT_MAC_ADDRESS", TapjoyPlugin.MacAddressOptionOffWithVersionCheck);

            // If you are not using Tapjoy Managed currency, you would set your own user ID here.
            // connectFlags.Add("TJC_OPTION_USER_ID", "A_UNIQUE_USER_ID");

            // You can also set your event segmentation parameters here.
            //  Dictionary<String, System.Object> segmentationParams = new Dictionary<String, System.Object>();
            //  segmentationParams.Add("iap", true);
            //  connectFlags.Add("TJC_OPTION_SEGMENTATION_PARAMS", segmentationParams);


            TapjoyPlugin.RequestTapjoyConnect("0143ffbe-3975-417d-b04f-6cf9b9fb30e6",                   // YOUR APP ID GOES HERE
                                              "DxEmLGJ6W3iiPxpup9rv",                                   // YOUR SECRET KEY GOES HERE
                                              connectFlags);                                            // YOUR CONNECT FLAGS
        }
    }
Example #2
0
    // ----------------------------------------------------------------------
    // TAPJOY - http://prime31.com/docs#comboVungle

    public void tapjoyInit()
    {
        // Enable logging.
        TapjoyPlugin.EnableLogging(true);
        // Connect to the Tapjoy servers.
        if (Application.platform == RuntimePlatform.Android)
        {
            TapjoyPlugin.RequestTapjoyConnect(
                AppConfigs.publisherIdTapjoyAndroid,
                AppConfigs.publisherSecretTapjoyAndroid);
        }
        else if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            Dictionary <String, String> dict = new Dictionary <String, String>();
            dict.Add("TJC_OPTION_COLLECT_MAC_ADDRESS", TapjoyPlugin.MacAddressOptionOffWithVersionCheck);
            TapjoyPlugin.RequestTapjoyConnect(
                AppConfigs.publisherIdTapjoyiOS,
                AppConfigs.publisherSecretTapjoyiOS,
                dict);
        }
    }
Example #3
0
 public unsafe static long $Invoke69(long instance, long *args)
 {
     TapjoyPlugin.RequestTapjoyConnect(Marshal.PtrToStringUni(*(IntPtr *)args), Marshal.PtrToStringUni(*(IntPtr *)(args + 1)), (Dictionary <string, string>)GCHandledObjects.GCHandleToObject(args[2]));
     return(-1L);
 }
Example #4
0
 public unsafe static long $Invoke67(long instance, long *args)
 {
     TapjoyPlugin.RequestTapjoyConnect(Marshal.PtrToStringUni(*(IntPtr *)args), Marshal.PtrToStringUni(*(IntPtr *)(args + 1)));
     return(-1L);
 }