Example #1
0
 public static void Impact(TapEngineImpactType style)
 {
     #if (UNITY_IPHONE || UNITY_IOS) && !UNITY_EDITOR
     _TAG_Unity_iOSTapticImpact((int)style);
     #endif
 }
Example #2
0
 public void TapEngineImpact(TapEngineImpactType style)
 {
     TapEngine.Impact(style);
 }