private async void home_Tapped(object sender, TappedRoutedEventArgs e) { TapAnimation.Stop(); TapAnimation.SetValue(Storyboard.TargetNameProperty, "home"); TapAnimation.Begin(); await Task.Delay(TimeSpan.FromSeconds(0.1)); this.Frame.Navigate(typeof(MainPage)); }
private async void multiMode_Tapped(object sender, TappedRoutedEventArgs e) { TapAnimation.Stop(); TapAnimation.SetValue(Storyboard.TargetNameProperty, "multiMode"); TapAnimation.Begin(); await Task.Delay(TimeSpan.FromSeconds(0.1)); MainPage.GlobalVars.GameMode = "multi"; this.Frame.Navigate(typeof(MultiPage)); }
private async void singleMode_Tapped(object sender, TappedRoutedEventArgs e) { TapAnimation.Stop(); TapAnimation.SetValue(Storyboard.TargetNameProperty, "singleMode"); TapAnimation.Begin(); await Task.Delay(TimeSpan.FromSeconds(0.1)); MainPage.GlobalVars.GameMode = "single"; this.Frame.Navigate(typeof(SinglePage)); //this.Frame.Navigate(typeof(FileView), real.Text); }
private async void cancel_Tapped(object sender, TappedRoutedEventArgs e) { TapAnimation.Stop(); TapAnimation.SetValue(Storyboard.TargetNameProperty, "cancel"); TapAnimation.Begin(); await Task.Delay(TimeSpan.FromSeconds(0.1)); Player1Name.Text = "Player"; zero.Foreground = new SolidColorBrush(Colors.Red); axe.Foreground = new SolidColorBrush(Colors.Red); }
private async void done_Tapped(object sender, TappedRoutedEventArgs e) { TapAnimation.Stop(); TapAnimation.SetValue(Storyboard.TargetNameProperty, "done"); TapAnimation.Begin(); await Task.Delay(TimeSpan.FromSeconds(0.1)); MessageDialog err1 = new MessageDialog("Both the names can't be same", "Noughts And Crosses"); MessageDialog err2 = new MessageDialog("Please choose a Avatar", "Noughts And Crosses"); int chk = 1; MainPage.GlobalVars.Player1Name = Player1Name.Text; MainPage.GlobalVars.Player2Name = Player2Name.Text; if (Player1Name.Text == "") { MainPage.GlobalVars.Player1Name = "Player 1"; } if (Player2Name.Text == "") { MainPage.GlobalVars.Player2Name = "Player 2"; } if (Player1Name.Text == Player2Name.Text) { await err1.ShowAsync(); chk = 0; } SolidColorBrush az = zero1.Foreground as SolidColorBrush; SolidColorBrush ax = axe1.Foreground as SolidColorBrush; if (az.Color == Windows.UI.Colors.Green && mode.IsOn == false) { MainPage.GlobalVars.Player1Avatar = "O"; MainPage.GlobalVars.Player2Avatar = "X"; } else if (ax.Color == Windows.UI.Colors.Green && mode.IsOn == false) { MainPage.GlobalVars.Player1Avatar = "X"; MainPage.GlobalVars.Player2Avatar = "O"; } else if (mode.IsOn == false) { await err2.ShowAsync(); chk = 0; } else if (mode.IsOn == true) { MainPage.GlobalVars.Player1Avatar = "O"; MainPage.GlobalVars.Player2Avatar = "X"; } if (chk == 1) { if (mode.IsOn == true) { MainPage.GlobalVars.amode = "auto"; } else { MainPage.GlobalVars.amode = "manual"; } this.Frame.Navigate(typeof(GamePage)); } }