Example #1
0
    void onPlayerShoot(SocketIOEvent socketIOEvent)
    {
        string    data      = socketIOEvent.data.ToString();
        ShootJSON shootData = ShootJSON.CreateFromJSON(data);

        GameObject   p = GameObject.Find(shootData.name);
        TankShooting s = p.GetComponent <TankShooting> ();

        s.setCurrentLaunchForce(shootData.launchForce);
        s.CmdFire();
    }