// Start is called before the first frame update void Start() { slider.value = 0f; cdBarBkg.fillAmount = 0; tankFireCDBarController = GameObject.Find("TankFireCDBar"). GetComponent <TankFireCDBarController>(); }
// Start is called before the first frame update void Start() { playerTankController = GetComponent <PlayerTankController>(); tankFireCDBarController = cdBar.GetComponent <TankFireCDBarController>(); cdBar.SetActive(false); }