/// <summary> /// Gets the singleton instance. /// Only one instance of this object can be used in the program. /// Multiple instances can produce java exceptions untreatable in the c# code. /// </summary> /// <returns>The singleton instance.</returns> public static TamabinConnector getInstance() { if (instance == null) { instance = new TamabinConnector(); } return(instance); }
void Start() { DontDestroyOnLoad(gameObject); #if UNITY_ANDROID connector = TamabinConnector.getInstance(); connector.SetTamabinBluetoothName(tamabinBluetoothName); lastMessage = ""; connected = false; #endif #if UNITY_EDITOR editorConnected = false; tamaguchiEat = false; #endif }