Example #1
0
 public virtual void CreateTailConnector()
 {
     if (TailCreated)
     {
         return;
     }
     if (NextNoteID > 0)
     {
         if (Mode.Equals(NoteInfo.LongNoteStart) || Mode.Equals(NoteInfo.SlideNoteStart) || (Mode.Equals(NoteInfo.SlideNoteCheckpoint) && (Game.Dispensor.Notes[NextNoteID].Mode.Equals(NoteInfo.SlideNoteCheckpoint) || Game.Dispensor.Notes[NextNoteID].Mode.Equals(NoteInfo.SlideNoteEnd))))
         {
             GameObject MyTail = Instantiate(Game.BaseTail) as GameObject;
             MyTail.name     = "t" + ID.ToString();
             TailToNext      = MyTail.GetComponent <ImprovedTail>();
             TailToNext.Game = Game;
             if (Mode.Equals(NoteInfo.LongNoteStart))
             {
                 TailToNext.SetLines(StartPos.x, EndPos.x, Game.Dispensor.Notes[NextNoteID].StartPos.x, Game.Dispensor.Notes[NextNoteID].EndPos.x, true);
             }
             else if (Mode.Equals(NoteInfo.SlideNoteStart) || Mode.Equals(NoteInfo.SlideNoteCheckpoint))
             {
                 TailToNext.SetLines(StartPos.x, EndPos.x, Game.Dispensor.Notes[NextNoteID].StartPos.x, Game.Dispensor.Notes[NextNoteID].EndPos.x, false);
                 LastSlideAppearFrame = AppearFrame;
                 LastSlideReachFrame  = ReachFrame;
             }
             TailToNext.OwnerID = ID;
             Game.Dispensor.Notes[NextNoteID].TailsFromPrevious.Add(TailToNext);
             Game.Dispensor.Notes[NextNoteID].PreviousTailID = ID;
         }
     }
 }