protected override void Awake()
    {
        base.Awake();
        _inputController = GetComponent <InputController>();

        _mainRotorController = GetComponentInChildren <MainRotorController>();
        _tailRotorController = GetComponentInChildren <TailRotorController>();
        _tailFinController   = GetComponentInChildren <TailFinController>();
    }
 protected virtual void HandleTailRotors(TailRotorController tailRotor, InputController input)
 {
     //tailRotor.RotorSpeed = FinalPower;
 }