Example #1
0
        private bool TryGetIMatchable(Collision2D other, out IMatchableItem <T> otherMatchable)
        {
            if (!other.gameObject.CompareTag(TagsNames.GetTag(comparingTag)))
            {
                otherMatchable = null;
                return(false);
            }

            otherMatchable = other.transform.GetComponent <IMatchableItem <T> >();
            return(true);
        }
        private void OnTriggerEnter2D(Collider2D other)
        {
            if (!other.gameObject.CompareTag(TagsNames.GetTag(comparingTag)))
            {
                return;
            }

            var parent = other.transform.parent;

            if (parent)
            {
                parent.gameObject.PushBackToPool();
            }
            else
            {
                other.gameObject.PushBackToPool();
            }
        }