private bool ConcernedWith(VisualAspect vaspect)
        {
            if (vaspect == null)
            {
                return(false);
            }
            if (!vaspect.isActiveAndEnabled)
            {
                return(false);
            }
            if (_aspectLayerMask != -1 && !_aspectLayerMask.Intersects(vaspect.gameObject))
            {
                return(false);
            }
            if (!_aspectTagMask.Intersects(vaspect))
            {
                return(false);
            }
            if (!_canDetectSelf && vaspect.entityRoot == this.entityRoot)
            {
                return(false);
            }

            return(true);
        }
Example #2
0
        private bool ConcernedWith(Collider coll)
        {
            if (coll == null)
            {
                return(false);
            }
            var mode = (coll.isTrigger) ? AllowedColliderMode.Trigger : AllowedColliderMode.Solid;

            if ((_allowedColliders & mode) == 0)
            {
                return(false);
            }
            if (_aspectLayerMask != -1 && !coll.gameObject.IntersectsLayerMask(_aspectLayerMask))
            {
                return(false);
            }
            if (!_aspectTagMask.Intersects(coll))
            {
                return(false);
            }

            if (!_canDetectSelf)
            {
                var root = coll.FindRoot();
                if (root == this.entityRoot)
                {
                    return(false);
                }
            }

            return(true);
        }
Example #3
0
 public bool Ignores(IAspect aspect)
 {
     if (aspect == null)
     {
         return(true);
     }
     if (_aspectLayerMask != -1 && !aspect.gameObject.IntersectsLayerMask(_aspectLayerMask))
     {
         return(true);
     }
     if (!_aspectTagMask.Intersects(aspect.gameObject))
     {
         return(true);
     }
     return(false);
 }