public override TagCompound Save() { ClearTransformations(); TagCompound tag = new TagCompound(); tag.Add(nameof(PlayerInitialized), PlayerInitialized); SaveRace(tag); SaveMastery(tag); SaveTransformations(tag); SaveKi(tag); SaveOverload(tag); SaveGuardian(tag); SaveNPCs(tag); SaveHair(tag); SaveWishes(tag); TransformationDefinitionManager.Instance.ForAllItems(t => t.OnPreAcquirePlayerSaving(this, tag)); ForAllAcquiredTransformations(t => t.Definition.OnPlayerSaving(this, tag)); // added to store the player's original eye color if possible if (originalEyeColor != null) { tag.Add("OriginalEyeColorR", originalEyeColor.Value.R); tag.Add("OriginalEyeColorG", originalEyeColor.Value.G); tag.Add("OriginalEyeColorB", originalEyeColor.Value.B); } return(tag); }
public override TagCompound Save() { TagCompound tag = new TagCompound() { [nameof(StrangePresenceDebuff)] = StrangePresenceDebuff }; List <TagCompound> npcTags = new List <TagCompound>(); for (int i = 0; i < Main.npc.Length; i++) { if (Main.npc[i] is ISaveableEntity saveable) { TagCompound npcTag = new TagCompound(); NPC npc = Main.npc[i]; npcTag.Add(nameof(NPC.position), npc.position); npcTag.Add(nameof(NPC.modNPC.Name), npc.modNPC.Name); npcTag.Add(nameof(NPC.modNPC.mod), npc.modNPC.mod.Name); if (saveable.SaveHP) { npcTag.Add(nameof(NPC.life), npc.life); } saveable.Save(npcTag); npcTags.Add(npcTag); } } tag.Add(nameof(ISaveableEntity), npcTags); return(tag); }
public override TagCompound Save() { tag = new TagCompound(); tag.Add("inputSlot", inventory[0]); tag.Add("outputSlot", inventory[1]); return(base.Save()); }
private void SaveKi(TagCompound tag) { tag.Add(nameof(Ki), Ki); tag.Add(nameof(BaseMaxKi), BaseMaxKi); tag.Add(nameof(MaxKiModifierPerm), MaxKiModifierPerm); tag.Add(nameof(BossesKilled), BossesKilled); }
public static void SaveMultistructureToFile(ref List <TagCompound> toSave, string targetPath = null) { string path = ModLoader.ModPath.Replace("Mods", "SavedStructures"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } string thisPath = targetPath ?? Path.Combine(path, "SavedMultiStructure_" + DateTime.Now.ToString("d-M-y----H-m-s-f")); Main.NewText("Structure saved as " + thisPath, Color.Yellow); FileStream stream = File.Create(thisPath); stream.Close(); TagCompound tag = new TagCompound(); tag.Add("Structures", toSave); tag.Add("Version", StructureHelper.Instance.Version.ToString()); TagIO.ToFile(tag, thisPath); toSave.Clear(); }
public override void CustomSaveQuest(string QuestKey, TagCompound Writer) { Writer.Add(QuestKey + "questver", QuestVersion); Writer.Add(QuestKey + "qstep", QuestStep); Writer.Add(QuestKey + "qfish", FishGiven); Writer.Add(QuestKey + "qconc", ConclusionState); }
public void TestDuplicate() { var tag = new TagCompound(); tag.Add("key", "value"); tag.Add("key", 5); }
internal TagCompound Save() { TagCompound tag = new TagCompound { { SAVE_KEY_LEVEL, Level }, { SAVE_KEY_XP, XP } }; foreach (AlignmentStat stat in AlignmentStats.Values) { if (stat.DoSave) { tag.Add(stat.UnlocalizedName, stat.Save()); } } foreach (MinorStat stat in MinorStats.Values) { if (stat.DoSave) { tag.Add(stat.UnlocalizedName, stat.Save()); } } return(tag); }
public override TagCompound Save() { TagCompound tag = new TagCompound(); tag.Add("solarMist", solarMist); tag.Add("solarMistTimer", solarMistTimer); return(base.Save()); }
/*public override void SaveCustomData(BinaryWriter writer) * { * writer.Write(saveVersion); * writer.Write(CyberWrath); * writer.Write(CyberWrathPoints1); * } */ public override TagCompound Save() { TagCompound save_data = new TagCompound(); save_data.Add("CyberWrath", CyberWrath); save_data.Add("CyberWrathPoints1", CyberWrathPoints1); return(save_data); }
public override TagCompound Save() { TagCompound data = new TagCompound(); data.Add("rain", Rain); data.Add("sandStorm", sandStorm); return(data); }
public override TagCompound Save() { TagCompound save_data = new TagCompound(); save_data.Add("TheBloom", TheBloom); save_data.Add("bloomPoints1", bloomPoints1); return(save_data); }
public override TagCompound Save() { TagCompound tag = new TagCompound(); tag.Add("mobID", mobID); tag.Add("timer", timerUntilNextSpawn); return(tag); }
public override void NetSend(BinaryWriter writer, bool lightSend) { TagCompound tag = new TagCompound(); tag.Add("energy", energy.getCurrentEnergyLevel()); tag.Add("maxEnergy", energy.getMaxEnergyLevel()); TagIO.Write(tag, writer); }
public override TagCompound Save() { TagCompound tag = new TagCompound(); tag.Add("candy", candy); tag.Add("variants", variants); return(tag); }
private void SaveWishes(TagCompound tag) { tag.Add(nameof(PowerWishesLeft), PowerWishesLeft); tag.Add(nameof(ImmortalityWishesLeft), ImmortalityWishesLeft); tag.Add(nameof(SkillWishesLeft), SkillWishesLeft); tag.Add(nameof(AwakeningWishesLeft), AwakeningWishesLeft); tag.Add(nameof(ImmortalityRevivesLeft), ImmortalityRevivesLeft); }
public override void CustomSaveQuest(string QuestKey, TagCompound Writer) { Writer.Add(QuestKey + "_Version", SaveVersion); Writer.Add(QuestKey + "_TalkedAboutTuto", LunaTalkedAboutTutorial); Writer.Add(QuestKey + "_CallTutoStep", CallingStep); Writer.Add(QuestKey + "_OrderTutoStep", OrderTutorialStep); Writer.Add(QuestKey + "_TenantTutoStep", TalkedAboutTentants); }
public override void CustomSaveQuest(string QuestKey, TagCompound Writer) { Writer.Add("Version", QuestVersion); Writer.Add("BlueDialogueStep", BlueDialogueStep); Writer.Add("BlueWasPresent", BlueWasPresent); Writer.Add("SpokeToBluePosQuest", SpokeToBluePosQuest); Writer.Add("SpottedZacksonce", SpottedZacksOnce); }
public TagCompound SerializeData() { TagCompound tag = new TagCompound(); tag.Add("filterItems", new List <Item>(filterItems)); tag.Add("filterWhitelist", filterWhitelist); return(tag); }
public override TagCompound Save() { TagCompound tag = new TagCompound(); tag.Add("mobId", mobID); tag.Add("soulCount", currentSoul); tag.Add("maxSoulCount", maxSoul); return(tag); }
public override TagCompound Save() { TagCompound tag = new TagCompound(); tag.Add(nameof(MenuOffset), MenuOffset); tag.Add(nameof(CurrentHunger), CurrentHunger); tag.Add(nameof(CurrentThirst), CurrentThirst); return(tag); }
public override TagCompound Save() { TagCompound tc = new TagCompound(); tc.Add("UltraMode", UltraMode); tc.Add("EoADowned", Apocalypse); tc.Add("UltraEoCDowned", TerrariaUltraApocalypse.EoCDeath); //tc.Add("apocalypseMoon", apocalypseMoon); return(tc); }
public TagCompound GetExtraData() { TagCompound res = new TagCompound(); res.Add("dsvd", haveDiscovered); res.Add("name", name); res.Add("chest", SaveChestData(chest)); res.Add("sign", SaveSignData(sign)); return(res); }
private void SaveHair(TagCompound tag) { if (ChosenHairStyle == null) { ChosenHairStyle = HairStyleManager.Instance.NoChoice; } tag.Add(nameof(HairChecked), HairChecked); tag.Add(nameof(ChosenHairStyle), ChosenHairStyle.UnlocalizedName); }
public override TagCompound Save() { var tag = new TagCompound(); tag.Add("queue", queue); tag.Add("obsidian", obsidian); tag.Add("water", water); tag.Add("lava", lava); return(tag); }
internal TagCompound Save() { TagCompound tc = new TagCompound(); tc.Add("charge", charge); tc.Add("x", x); tc.Add("y", y); tc.Add("pid", pidOwner); return(tc); }
private static TagCompound PopulateTag() { var ret = new TagCompound(); ret.Add("mpubl", new TagByte { Data = 101 }); ret.Add("mprot", new TagByte { Data = 101 }); ret.Add("mpriv", new TagByte { Data = 101 }); ret.Add("fpubl", new TagByte { Data = 101 }); ret.Add("fprot", new TagByte { Data = 101 }); ret.Add("fpriv", new TagByte { Data = 101 }); ret.Add("ppubl", new TagByte { Data = 101 }); ret.Add("pprot", new TagByte { Data = 101 }); ret.Add("ppriv", new TagByte { Data = 101 }); return(ret); }
public override TagCompound Save() { TagCompound cpd = new TagCompound(); cpd.Add("on", this.on); if (bullets != null && !bullets.IsAir) { cpd.Add("bullets", bullets); } return(cpd); }
public override void CustomSaveQuest(string QuestKey, TagCompound Writer) { Writer.Add(QuestKey + "_Version", Version); for (int i = 0; i < 4; i++) { Writer.Add(QuestKey + "_SolReq_" + i, SolidificationRequestGiven[i]); Writer.Add(QuestKey + "_SolUnlock_" + i, SolidificationUnlocked[i]); } Writer.Add(QuestKey + "_LeopoldKnows", SpokeToLeopoldAboutTheEmotionalPigs); Writer.Add(QuestKey + "_BlandUnlocked", UnlockedBland); }
public override void SaveCustom(TagCompound tag, int UniqueID) { tag.Add(UniqueID + "tg_saveID", AlexanderSaveID); tag.Add(UniqueID + "tg_SleuthCount", IdentifiedGuardians.Count); for (int i = 0; i < IdentifiedGuardians.Count; i++) { GuardianID gid = IdentifiedGuardians[i]; tag.Add(UniqueID + "tg_SleuthID_" + i, gid.ID); tag.Add(UniqueID + "tg_SleuthModID_" + i, gid.ModID); } }