// Use this for initialization void Start() { anim = this.GetComponent <Animator> (); cam = Camera.main; controller = this.GetComponent <CharacterController> (); gameScript = GetComponent <TacticalModeScript>(); }
void Start() { gameScript = FindObjectOfType <TacticalModeScript>(); gameScript.OnAttack.AddListener(() => AttackAction()); gameScript.OnModificationATB.AddListener(() => UpdateSlider()); gameScript.OnTacticalTrigger.AddListener((x) => ShowTacticalMenu(x)); gameScript.OnTargetSelectTrigger.AddListener((x) => ShowTargetOptions(x)); }