public PriorityTablePage() { InitializeComponent(); currentPosition = TablePosition.FirstQuadrant; listBox1.Items.Add("item1"); listBox1.Items.Add("item2"); listBox1.Items.Add("item3"); listBox1.Items.Add("item4"); listBox1.Items.Add("item5"); listBox2.Items.Add("item1"); listBox2.Items.Add("item2"); listBox2.Items.Add("item3"); listBox2.Items.Add("item4"); listBox2.Items.Add("item5"); listBox3.Items.Add("item1"); listBox3.Items.Add("item2"); listBox3.Items.Add("item3"); listBox3.Items.Add("item4"); listBox3.Items.Add("item5"); listBox4.Items.Add("item1"); listBox4.Items.Add("item2"); listBox4.Items.Add("item3"); listBox4.Items.Add("item4"); listBox4.Items.Add("item5"); }
public async Task <IActionResult> Create(PositionViewModel model) { if (ModelState.IsValid) { int TableOrganizations = _context.TableOrganizations.Include(i => i.users).FirstOrDefault (i => User.Identity.Name == i.users.UserName).TableOrganizationsId; TablePosition position = new TablePosition { DateOfJobRegistration = DateTime.Now, CountPosition = model.CountPosition, JobResponsibilities = model.JobResponsibilities, PositionId = model.PositionId, TableOrganizationsId = TableOrganizations, }; _context.TablePosition.Add(position); await _context.SaveChangesAsync(); return(RedirectToAction("Index")); } else { var positions = await _context.Position.ToListAsync(); model.positions = positions; return(View(model)); } }
public async Task <IActionResult> PutTablePosition(int id, TablePosition tablePosition) { if (id != tablePosition.TPId) { return(BadRequest()); } _context.Entry(tablePosition).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TablePositionExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <ActionResult <TablePosition> > PostTablePosition(TablePosition tablePosition) { _context.tablePositions.Add(tablePosition); await _context.SaveChangesAsync(); return(CreatedAtAction("GetTablePosition", new { id = tablePosition.TPId }, tablePosition)); }
public Move(List <Card> movedCards, TablePosition from, TablePosition to, GameState gameSnapshot) { this.movedCards = movedCards; this.from = from; this.to = to; this.gameSnapshot = gameSnapshot; }
void OnMouseUp() { if (PauseMenu.Instance.isPaused) { return; } if (flipping) { return; } if (isFaceUp == false) { return; } if (Input.GetTouch(0).tapCount == 2) { AutoMoveCard(); return; } if (this.cardData.GetZone(CurrGameState) == Zone.Waste) { if (this.CardAbove != null && this.CardAbove.isFaceUp) { return; //You can't take cards from the pile if they are not at the top. } } ChangeSortingLayer_Recursive("Default"); isBeingDragged = false; TablePosition dropPosition = SolitaireGraphics.Instance.GetTablePosition(this.transform.position); GameManager.Instance.NotifyCardDropped(cardData, dropPosition); }
public ActionResult DeleteConfirmed(int id) { TablePosition tablePosition = db.TablePositions.Find(id); db.TablePositions.Remove(tablePosition); db.SaveChanges(); return(RedirectToAction("Index")); }
public async Task UpsertAsync(TablePosition tablePositionIn) { var options = new ReplaceOptions { IsUpsert = true }; await _table.ReplaceOneAsync( tablePosition => tablePosition.Id == tablePositionIn.Id, tablePositionIn, options); }
public void Test_Check_Default_Positions_Are_0and0_Facing_North() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 0, Directions.North); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); }
private TablePosition GetExpectedTablePosition(int x, int y, Directions direction) { TablePosition expected = new TablePosition(); expected.XPosition = x; expected.YPosition = y; expected.FacingDirection = direction; return(expected); }
private void Start() { _localHuman = tablePositions[3]; _mRPCErrorEvent ??= new RpcErrorEvent(); // TODO: Fix for all players _mRPCErrorEvent.AddListener(_localHuman.avatar.AnimateShrug); _mGameFailedEvent ??= new GameFailedEvent(); _mGameFailedEvent.AddListener(_localHuman.avatar.AnimateDefeat); }
internal void Reset(IHtmlParserStatus parser) { m_Position = TablePosition.NotInTable; m_TableNode = null; m_TableCellNode = null; m_TableRowNode = null; m_CurrTableBlockNode = null; m_Parser = parser; m_TableContextStack.Clear(); m_TableContextStack.Push(this); }
public void Test_Check_Right_Turns_90_Degree_Right_Without_Changing_Position() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 0, Directions.East); SteadyTurtle.Place(0, 0, "North"); SteadyTurtle.Right(); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); }
public void Test_Check_Move_Forwards_1_Unit_Without_Changing_Direction() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 1, Directions.North); SteadyTurtle.Place(0, 0, "North"); SteadyTurtle.Move(); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); }
public ActionResult Edit([Bind(Include = "IdTablePosition,IdCustomer,IdTable")] TablePosition tablePosition) { if (ModelState.IsValid) { db.Entry(tablePosition).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.IdCustomer = new SelectList(db.Customers, "IdCustomer", "CustomerName", tablePosition.IdCustomer); ViewBag.IdTable = new SelectList(db.Tables, "IdTable", "TableDescription", tablePosition.IdTable); return(View(tablePosition)); }
// GET: TablePositions/Details/5 public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } TablePosition tablePosition = db.TablePositions.Find(id); if (tablePosition == null) { return(HttpNotFound()); } return(View(tablePosition)); }
public void Test_Check_Place_Command_Is_The_First_Valid_Command() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 0, Directions.North); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); SteadyTurtle.Move(); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); }
// GET: TablePositions/Edit/5 public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } TablePosition tablePosition = db.TablePositions.Find(id); if (tablePosition == null) { return(HttpNotFound()); } ViewBag.IdCustomer = new SelectList(db.Customers, "IdCustomer", "CustomerName", tablePosition.IdCustomer); ViewBag.IdTable = new SelectList(db.Tables, "IdTable", "TableDescription", tablePosition.IdTable); return(View(tablePosition)); }
public void Test_Check_Place_Places_In_The_Specified_Positions_And_Direction() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 0, Directions.North); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); expected = GetExpectedTablePosition(3, 4, Directions.East); SteadyTurtle.Place(3, 4, "East"); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); }
public async Task <IActionResult> Delete(int?id) { if (id != null) { TablePosition position = await _context.TablePosition.FirstOrDefaultAsync(p => p.TablePositionId == id); if (position != null) { _context.TablePosition.Remove(position); await _context.SaveChangesAsync(); return(RedirectToAction("Index")); } } return(NotFound()); }
public override IEnumerator Place(Vector2[][] map, List <Tile> lst, Action callback, float placeWait) { var notPlacedLst = new List <Tile>(); notPlacedLst.AddRange(lst); var placedLst = new List <Tile>(); var rnd = new System.Random(); Game.Instance.Tplist = TablePosition.GetTablePositions(map); foreach (var tp in Game.Instance.Tplist) { var t = notPlacedLst[rnd.Next(notPlacedLst.Count)]; t.TablePositionValue = tp; tp.GameTile = t; //t.GetComponent<Rigidbody>().isKinematic = true; t.gameObject.SetActive(true); t.Released = false; t.transform.rotation = new Quaternion(0, 0, 0, 0); placedLst.Add(t); notPlacedLst.Remove(t); if (placeWait == 0) { yield return(null); } else { yield return(new WaitForSeconds(placeWait)); } } foreach (var tablePosition in Game.Instance.Tplist) { tablePosition.GameTile.GetAround(); } if (callback != null) { callback(); } }
private void OnFlick(object sender, FlickGestureEventArgs e) { DoubleAnimation da = new DoubleAnimation(); if (e.Direction == System.Windows.Controls.Orientation.Horizontal) { da.From = gridTransform.X; // flick right if (e.HorizontalVelocity < 0 && (currentPosition == TablePosition.FirstQuadrant || currentPosition == TablePosition.ThirdQuadrant)) { da.To = gridTransform.X - ContentPanel.Width/2; if (currentPosition == TablePosition.FirstQuadrant) { currentPosition = TablePosition.SecondQuadrant; } else { currentPosition = TablePosition.FourthQuadrant; } } // flick left else if (e.HorizontalVelocity > 0 && (currentPosition == TablePosition.SecondQuadrant || currentPosition == TablePosition.FourthQuadrant)) { da.To = gridTransform.X + ContentPanel.Width/2; if (currentPosition == TablePosition.SecondQuadrant) { currentPosition = TablePosition.FirstQuadrant; } else { currentPosition = TablePosition.ThirdQuadrant; } } Storyboard.SetTargetProperty(da, new PropertyPath(TranslateTransform.XProperty)); } da.Duration = new Duration(TimeSpan.FromMilliseconds(250)); Storyboard.SetTarget(da, gridTransform); Storyboard sb1 = new Storyboard(); if (da.To != null) { sb1.Children.Add(da); sb1.Begin(); } }
public void Test_Check_Turtle_Is_Prevented_From_Falling_From_Edges() { Turtle SteadyTurtle = new Turtle(); TablePosition expected = GetExpectedTablePosition(0, 0, Directions.North); TablePosition actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); expected = GetExpectedTablePosition(5, 3, Directions.East); SteadyTurtle.Place(5, 3, "East"); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); Assert.AreEqual(string.Empty, SteadyTurtle.Warning); SteadyTurtle.Move(); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); Assert.AreNotEqual(string.Empty, SteadyTurtle.Warning); expected = GetExpectedTablePosition(4, 0, Directions.South); SteadyTurtle.Place(4, 0, "South"); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); Assert.AreEqual(string.Empty, SteadyTurtle.Warning); SteadyTurtle.Move(); actual = SteadyTurtle.Report(); Assert.AreEqual(expected, actual); Assert.AreNotEqual(string.Empty, SteadyTurtle.Warning); }
private void Awake() { TableInstance = this; }
public override IEnumerator Place(Vector2[][] map, List <Tile> lst, Action callback, float placeWait) { var notPlacedLst = new List <Tile>(); notPlacedLst.AddRange(lst); var placedLst = new List <Tile>(); var rnd = new System.Random(); Game.Instance.Tplist = TablePosition.GetTablePositions(map); while (notPlacedLst.Count != 0) { var t1 = notPlacedLst[rnd.Next(notPlacedLst.Count)]; var t2 = notPlacedLst.FirstOrDefault(x => x.TyleType.CompareTag == t1.TyleType.CompareTag && x != t1); if (t2 == null) { continue; } var freeTps = Game.Instance.Tplist.Where(x => x.IsEdge).ToArray(); var p1 = freeTps[rnd.Next(freeTps.Length)]; p1.SetTile(t1); t1.TablePositionValue = p1; //t1.GetComponent<Rigidbody>().isKinematic = true; t1.gameObject.SetActive(true); t1.Released = false; t1.transform.rotation = new Quaternion(0, 0, 0, 0); freeTps = Game.Instance.Tplist.Where(x => x.IsEdge).ToArray(); var p2 = freeTps[rnd.Next(freeTps.Length)]; p2.SetTile(t2); t2.TablePositionValue = p2; //t2.GetComponent<Rigidbody>().isKinematic = true; t2.gameObject.SetActive(true); t2.Released = false; t2.transform.rotation = new Quaternion(0, 0, 0, 0); placedLst.Add(t1); notPlacedLst.Remove(t1); placedLst.Add(t2); notPlacedLst.Remove(t2); if (placeWait == 0) { yield return(null); } else { yield return(new WaitForSeconds(placeWait)); } } foreach (var tablePosition in Game.Instance.Tplist) { if (tablePosition.GameTile != null) { tablePosition.GameTile.GetAround(); } else { Debug.Log(tablePosition.Position); } } if (callback != null) { callback(); } }
public override void SetTablePosition(int x, int y) { Position = new TablePosition(x, y); }
public bool Compare(TablePosition p1, TablePosition p2) { return(!(p1.column == p2.column && p1.row == p2.row)); }
static void Main(string[] args) { string inputCommand = string.Empty; string inputCommandText = "------INPUT------"; int xPosition = 0, yPosition = 0; string facingDirection = "North"; Console.WriteLine(inputCommandText); Console.WriteLine("Note: Input EXIT to quit the application"); inputCommand = Console.ReadLine(); string[] inputCommandParts = inputCommand.Split(' '); while (inputCommandParts.Length != 2 || inputCommandParts[0].ToUpper() != "PLACE") { Console.WriteLine("Initial command needs to be a valid PLACE command (e.g. PLACE 3,4,SOUTH)"); Console.WriteLine(inputCommandText); inputCommand = Console.ReadLine(); inputCommandParts = inputCommand.Split(' '); } string inputCommandSecondPart = inputCommandParts[1]; string[] inputCommandSecondParts = inputCommandParts[1].Split(','); int.TryParse(inputCommandSecondParts[0].Trim(), out xPosition); int.TryParse(inputCommandSecondParts[1].Trim(), out yPosition); facingDirection = inputCommandSecondParts[2]; //Due to the deliverable constraint (no other dependences apart from unit test), //implementation of DI (Dependency Injection) has been avoided here. ITurtle NinjaTurtle = new Turtle(); NinjaTurtle.Place(xPosition, yPosition, facingDirection); inputCommand = Console.ReadLine(); while (inputCommand.ToUpper() != "EXIT") { switch (inputCommand.ToUpper()) { case "MOVE": NinjaTurtle.Move(); break; case "LEFT": NinjaTurtle.Left(); break; case "RIGHT": NinjaTurtle.Right(); break; case "REPORT": TablePosition currentPosition = NinjaTurtle.Report(); Console.WriteLine("------OUTPUT------"); Console.WriteLine("{0},{1},{2}", currentPosition.XPosition, currentPosition.YPosition, currentPosition.FacingDirection.ToString().ToUpper()); if (!string.IsNullOrEmpty(NinjaTurtle.Warning)) { Console.WriteLine("Warning: {0}", NinjaTurtle.Warning); } break; default: break; } inputCommand = Console.ReadLine(); } Console.WriteLine("------EXITED------"); Console.ReadLine(); }
public bool Compare(TablePosition p1, TablePosition p2) { return !(p1.column == p2.column && p1.row == p2.row); }
public void NotifyCardDropped(Card selectedCard, TablePosition dropPosition) { bool isValidMove = false; Zone selectedCardZone = selectedCard.GetZone(gameState); int selectedCardColumnIndex = selectedCard.GetColumn(gameState); TablePosition from = new TablePosition(selectedCardZone, selectedCardColumnIndex); if (from.zone == dropPosition.zone && from.index == dropPosition.index) { isValidMove = false; } else if (dropPosition.zone == Zone.Tableu) { int targetColumn = dropPosition.index; CardColumn targetCardColumn = this.Tableu[targetColumn]; Card cardToDropOn = targetCardColumn.faceUpCards.LastOrDefault(); isValidMove = IsLegal_TableuMove(selectedCard, cardToDropOn); } else if (dropPosition.zone == Zone.Foundation) { isValidMove = IsLegal_FoundationMove(selectedCard, FoundationPiles[dropPosition.index]); } else { //Card was dropped on the upper part of the table, between foundation piles and deckPile, or on the same column as it started isValidMove = false; } if (isValidMove) { List <Card> cardsBeingMoved = new List <Card>(); cardsBeingMoved.Add(selectedCard); //If the moved card comes from the tableu, there might other cards above that need to be moved as well. //This doens't happen for moves where the selected card comes from foundation piles, stock pile or waste pile. if (selectedCardZone == Zone.Tableu) { cardsBeingMoved.AddRange(this.Tableu[selectedCardColumnIndex].faceUpCards.SkipWhile(c => c != selectedCard).Skip(1)); } GameState snapshot = gameState.Clone() as GameState; Move move = new Move(cardsBeingMoved, from, dropPosition, snapshot); //Notify subscribers foreach (ISolitaireEventsHandlers subscribedHandler in subscribedInstances) { subscribedHandler.NotifyLegalMove(move); } //Store move in history Debug.Log("Legal move"); //Update Game data ExecuteMove(move); movesHistory.Push(move); } else { IllegalMove move = new IllegalMove(selectedCard); //Notify subscribers foreach (ISolitaireEventsHandlers subscribedHandler in subscribedInstances) { subscribedHandler.NotifyIllegalMove(move); } Debug.Log("Illegal move"); } }