private void SetStandardImageForBoardButtons()
        {
            ImageButton boardImageButton = null;

            foreach (var gameDictionaryElement in _gameBoardDictionary)
            {
                boardImageButton = (ImageButton)_gameBoardTableLayout.FindViewById(gameDictionaryElement.Key);

                if (boardImageButton != null)
                {
                    switch (gameDictionaryElement.Value)
                    {
                    case GameButtonStates.Standard:
                        boardImageButton.SetImageResource(Resource.Mipmap.ic_launcher);
                        break;

                    case GameButtonStates.Circle:
                        break;

                    case GameButtonStates.Cross:
                        break;

                    default:
                        break;
                    }
                }
            }
        }