Example #1
0
        public async Task RunBotAsync()
        {
            _client   = new DiscordSocketClient();
            _commands = new CommandService();

            _services = new ServiceCollection()
                        .AddSingleton(_client)
                        .AddSingleton(_commands)
                        .BuildServiceProvider();
            if (File.Exists(tokenpath))
            {
                //Loads Token in noted directory
                string token = TXTFileIO.Open(tokenpath);
            }
            else
            {
                Console.WriteLine("please enter your token");
                string token = Console.ReadLine();
            }
            _client.Log += _client_Log;

            //await BootupLoad();

            await RegisterCommandsAsync();

            await _client.LoginAsync(TokenType.Bot, token);

            await _client.StartAsync();



            await Task.Delay(-1);
        }
Example #2
0
        public static Task BootupLoad()
        {
            if (File.Exists(CurrentStatusPath))
            {
                currentroundstatus = TXTFileIO.Open(CurrentStatusPath).First();
                switch (currentroundstatus)
                {
                case 'O':
                    _client.SetStatusAsync(UserStatus.Online);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to Online");
                    break;

                case 'o':
                    _client.SetStatusAsync(UserStatus.Offline);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to Offline");
                    break;

                case 'I':
                    _client.SetStatusAsync(UserStatus.Invisible);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to Invisible");
                    break;

                case 'i':
                    _client.SetStatusAsync(UserStatus.Idle);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to Idle");
                    break;

                case 'D':
                    _client.SetStatusAsync(UserStatus.DoNotDisturb);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to Do Not Disturb");
                    break;

                case 'A':
                    _client.SetStatusAsync(UserStatus.AFK);
                    (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("Set Status to AFK");
                    break;

                default:
                    break;
                }
            }
            else
            {
                (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("round status could not be fetched from file.");
            }
            if (File.Exists(StatusSpath))
            {
                _client.SetGameAsync(TXTFileIO.Open(StatusSpath));
                currentstatus = TXTFileIO.Open(StatusSpath);
                (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("status was set to <" + currentstatus + ">");
            }
            else
            {
                (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("status could not be fetched from file.");
            }
            return(Task.CompletedTask);
        }
Example #3
0
 /*public Task OldBootupLoad()
  * {
  *  SSR = new StateSavingReading();
  *  if (File.Exists(StatusSpath))
  *  {
  *      LoadState = SSR.OldOpen(@".\SavedState.xml");
  *       _client.SetGameAsync(LoadState.status);
  *      (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("status was set to <" + LoadState.status + ">");
  *  }
  *  else
  *  {
  *      LoadState = new StateAndConfig();
  *      SSR.OldSave(@".\SavedState.xml", LoadState);
  *      (_client.GetGuild(616333388659556372).GetChannel(802621868560482364) as ITextChannel).SendMessageAsync("no preexisting State Data was found, new config was created");
  *  }
  *  return Task.CompletedTask;
  * }*/
 public void shutdownroutine()
 {
     TXTFileIO.Save(StatusSpath, currentstatus);
 }