public void FriedsidsRequest() { TW_FriendsIdsRequest r = TW_FriendsIdsRequest.Create(); r.ActionComplete += OnIdsLoaded; r.AddParam("screen_name", "unity3d"); r.Send(); }
private void FriedsidsRequest() { TW_FriendsIdsRequest r = TW_FriendsIdsRequest.Create(); r.addEventListener(BaseEvent.COMPLETE, OnIdsLoaded); r.AddParam("screen_name", "unity3d"); r.Send(); }